generated from AfonsoCMSousa/CPP-Template
fix: finnaly working!
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7aa98209fb
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48156350c9
@ -32,6 +32,7 @@ class Socket {
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void send_server();
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void send_unix();
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void send_server(const api_packet &data);
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void send_server(const char &data);
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void send_unix(const api_packet &data);
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void set_packet(const api_packet &data);
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api_packet create_packet(uint8_t tracker_id);
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@ -19,27 +19,25 @@ int main(int argc, char *argv[]) {
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Socket sock;
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try {
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// Connect to API socket path
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// Connect socket to API
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sock.connect_unix(app.app_api_socket_path.c_str(), app.app_port_out);
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// Connect socket to Server
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sock.connect_server(app.app_server_out_ip.c_str(), app.app_port_out)
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// Send a packet for test to API
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packet = sock.create_packet(app.app_id);
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sock.send_unix(packet);
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// Right after connecting, send update rate request
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char request[3] = {0};
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request[0] = ACSP_REALTIMEPOS_INTERVAL;
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request[1] = 127;
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sock.send_server()
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} catch (const runtime_error &e) {
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cerr << "Error: " << e.what() << endl;
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return 1;
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}
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api_packet test;
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test.tracker_id = app.app_id;
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test.connected_players = 0;
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strncpy(test.track_info.server_name, "THIS IS A TEST, IF YOU CAN READ THIS, IT WORKS!", sizeof(test.track_info.server_name) - 1);
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cout << "Test packet server name: " << test.track_info.server_name << endl;
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sock.set_packet(test);
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sock.send_unix();
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return 0;
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return 0;
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}
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@ -59,6 +59,13 @@ void Socket::send_server(const api_packet &data) {
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}
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}
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void Socket::send_server(const char &data) {
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ssize_t sent_bytes = sendto(sock, &data, sizeof(data), 0, (struct sockaddr *)&server_addr, sizeof(server_addr));
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if (sent_bytes < 0) {
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throw runtime_error("Failed to send data");
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}
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}
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void Socket::send_unix(const api_packet &data) {
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ssize_t sent_bytes = send(sock, &data, sizeof(data), 0);
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if (sent_bytes < 0) {
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