2026-01-07 22:30:23 +00:00

44 lines
934 B
C++

#include <cstddef>
#include <cstdint>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
#include "app.hpp" // for app_info struct
#include "file.hpp" // for parce_args
#include "net.hpp" // for socket operations
#include "server_structs.h"
using namespace std;
int main(int argc, char *argv[]) {
app_info app = parce_args(argc, argv);
api_packet packet;
Socket sock;
try {
// Connect socket to API
sock.connect_unix(app.app_api_socket_path.c_str(), app.app_port_out);
// Connect socket to Server
sock.connect_server(app.app_server_out_ip.c_str(), app.app_port_out)
// Right after connecting, send update rate request
char request[3] = {0};
request[0] = ACSP_REALTIMEPOS_INTERVAL;
request[1] = 127;
sock.send_server()
} catch (const runtime_error &e) {
cerr << "Error: " << e.what() << endl;
return 1;
}
return 0;
}