564 lines
13 KiB
C
564 lines
13 KiB
C
#ifndef COLORS_H
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#define COLORS_H
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#include "types.h"
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#define VGA_WIDTH 80
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#define VGA_HEIGHT 25
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#define VGA_MEMORY_ADDRESS 0xB8000
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/*
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* FOR INPUT
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*/
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#define KEYBOARD_BUFFER_SIZE 256
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#define SCANCODE_LSHIFT 0x2A
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#define SCANCODE_RSHIFT 0x36
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#define SCANCODE_CAPSLOCK 0x3A
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#define RELEASE_MASK 0x80
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static volatile unsigned char _keyboard_buffer[KEYBOARD_BUFFER_SIZE];
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static volatile uint16_t _kb_head = 0;
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static volatile uint16_t _kb_tail = 0;
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static char __g_shift_pressed = 0;
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static char __g_caps_lock_active = 0;
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// C99 Designated Initializers for Unshifted ASCII Characters
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static const char scancode_ascii_unshifted[128] = {
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[0x01] = 27, // ESC
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[0x02] = '1', [0x03] = '2', [0x04] = '3', [0x05] = '4', [0x06] = '5', [0x07] = '6', [0x08] = '7', [0x09] = '8', [0x0A] = '9', [0x0B] = '0', [0x0C] = '-',
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[0x0D] = '=', [0x0E] = '\b', // Backspace
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[0x0F] = '\t', // Tab
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[0x10] = 'q', [0x11] = 'w', [0x12] = 'e', [0x13] = 'r', [0x14] = 't', [0x15] = 'y', [0x16] = 'u', [0x17] = 'i', [0x18] = 'o', [0x19] = 'p', [0x1A] = '[',
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[0x1B] = ']', [0x1C] = '\n', // Enter
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[0x1E] = 'a', [0x1F] = 's', [0x20] = 'd', [0x21] = 'f', [0x22] = 'g', [0x23] = 'h', [0x24] = 'j', [0x25] = 'k', [0x26] = 'l', [0x27] = ';', [0x28] = '\'',
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[0x29] = '`', [0x2C] = 'z', [0x2D] = 'x', [0x2E] = 'c', [0x2F] = 'v', [0x30] = 'b', [0x31] = 'n', [0x32] = 'm', [0x33] = ',', [0x34] = '.', [0x35] = '/',
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[0x39] = ' ' // Spacebar
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};
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// C99 Designated Initializers for Shifted ASCII Characters
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static const char scancode_ascii_shifted[128] = {
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[0x01] = 27, // ESC
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[0x02] = '!', [0x03] = '@', [0x04] = '#', [0x05] = '$', [0x06] = '%', [0x07] = '^', [0x08] = '&', [0x09] = '*', [0x0A] = '(', [0x0B] = ')',
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[0x0C] = '_', [0x0D] = '+', [0x0E] = '\b', [0x0F] = '\t', [0x10] = 'Q', [0x11] = 'W', [0x12] = 'E', [0x13] = 'R', [0x14] = 'T', [0x15] = 'Y',
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[0x16] = 'U', [0x17] = 'I', [0x18] = 'O', [0x19] = 'P', [0x1A] = '{', [0x1B] = '}', [0x1C] = '\n', [0x1E] = 'A', [0x1F] = 'S', [0x20] = 'D',
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[0x21] = 'F', [0x22] = 'G', [0x23] = 'H', [0x24] = 'J', [0x25] = 'K', [0x26] = 'L', [0x27] = ':', [0x28] = '"', [0x29] = '~', [0x2C] = 'Z',
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[0x2D] = 'X', [0x2E] = 'C', [0x2F] = 'V', [0x30] = 'B', [0x31] = 'N', [0x32] = 'M', [0x33] = '<', [0x34] = '>', [0x35] = '?', [0x39] = ' '};
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/* IN VGA - Video Memory Arrya:
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* short
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* 1s byte (left most) -> TEXT COLOR
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* 2s byte -> BACK COLOR
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* 3rd and 4rt byte -> TEXT (unsigned char) AKA CodePoint
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*/
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typedef struct __attribute__((packed)) _VGA {
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unsigned char codepoint; // 3rd and 4th byte
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unsigned char color; // 1st byte: text color, 2nd byte: background color
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// LAST BIT IS BLINKING FLAG
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} _VGA;
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typedef enum _VGA_COLOR {
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BLACK = 0x0,
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BLUE = 0x1,
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GREEN = 0x2,
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CYAN = 0x3,
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RED = 0x4,
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MAGENTA = 0x5,
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BROWN = 0x6,
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LIGHT_GREY = 0x7,
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DARK_GREY = 0x8,
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LIGHT_BLUE = 0x9,
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LIGHT_GREEN = 0xA,
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LIGHT_CYAN = 0xB,
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LIGHT_RED = 0xC,
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LIGHT_MAGENTA = 0xD,
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YELLOW = 0xE,
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WHITE = 0xF
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} _VGA_COLOR;
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typedef struct _VGA_screen_space {
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unsigned int line;
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unsigned int column;
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} _VGA_screen_space;
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static _VGA_screen_space cursor_pos = {0, 0};
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static _VGA_screen_space text_pos = {0, 0};
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static unsigned int tab_pos = 0;
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#define DEFAULT_BG BLUE
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#define DEFAULT_FG WHITE
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/*
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* END OF DECLARATIONS
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*/
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/*
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* START OF OUTPUT FUNCTIONS
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*/
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int printf(const char *fmt, ...);
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// Convert _VGA_COLOR to color byte
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static inline unsigned char __vga_color_byte(_VGA_COLOR fg, _VGA_COLOR bg, int blink) {
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unsigned char color = (bg << 4) | fg;
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if (blink) {
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color |= 0x80; // Set the blinking BIT
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// to the highest bit
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}
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return color;
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}
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// Get pointer to VGA memory
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static inline volatile _VGA *__vga_memory() {
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return (volatile _VGA *)VGA_MEMORY_ADDRESS;
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}
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static inline void __clear_screen() {
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volatile _VGA *vga = __vga_memory();
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for (int i = 0; i < VGA_WIDTH * VGA_HEIGHT; i++) {
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vga[i].codepoint = ' ';
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vga[i].color = __vga_color_byte(DEFAULT_FG, DEFAULT_BG, 0);
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}
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}
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static inline void __clear_screen_colored(_VGA_COLOR background) {
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volatile _VGA *vga = __vga_memory();
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for (int i = 0; i < VGA_WIDTH * VGA_HEIGHT; i++) {
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vga[i].codepoint = ' ';
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vga[i].color = __vga_color_byte(WHITE, background, 0);
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}
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}
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static inline int __put_char_VGA_POS(_VGA _c, _VGA_screen_space _position, int _blink) {
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if (_position.line > VGA_HEIGHT || _position.column > VGA_WIDTH)
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return 0;
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volatile _VGA *vga = __vga_memory();
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if (_c.codepoint == '\n') {
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text_pos.line++;
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text_pos.column = 0;
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return 1;
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}
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if (_c.codepoint == '\t') {
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int spaces = 4 - (_position.column % 4);
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if (spaces == 0)
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spaces = 4;
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int written = 0;
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while (spaces--) {
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if (_position.column >= VGA_WIDTH) {
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_position.column = 0;
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_position.line++;
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if (_position.line >= VGA_HEIGHT) {
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// TODO: scroll or wrap
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break;
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}
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}
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vga[(_position.line * VGA_WIDTH) + _position.column].codepoint = ' ';
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vga[(_position.line * VGA_WIDTH) + _position.column].color = _c.color;
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_position.column++;
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written++;
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}
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text_pos.line = _position.line;
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text_pos.column = _position.column;
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return written;
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}
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if (_c.codepoint == '\b') {
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if (_position.column > 0) {
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_position.column--;
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vga[(_position.line * VGA_WIDTH) + _position.column].codepoint = ' ';
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vga[(_position.line * VGA_WIDTH) + _position.column].color = _c.color;
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}
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text_pos.line = _position.line;
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text_pos.column = _position.column;
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return 1;
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}
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vga[(_position.line * VGA_WIDTH) + _position.column].codepoint = _c.codepoint;
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vga[(_position.line * VGA_WIDTH) + _position.column].color = _c.color;
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return 1;
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}
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static inline int __put_char(int column, int line, unsigned codepoint, _VGA_COLOR foreground, _VGA_COLOR background, int _blink) {
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_VGA __temp_vga;
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__temp_vga.color = __vga_color_byte(foreground, background, _blink);
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__temp_vga.codepoint = codepoint;
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_VGA_screen_space __temp_vga_space;
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__temp_vga_space.column = column;
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__temp_vga_space.line = line;
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return __put_char_VGA_POS(__temp_vga, __temp_vga_space, _blink);
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}
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static inline int __put_string(int column, int line, const char *__args, _VGA_COLOR foreground, _VGA_COLOR background, int _blink) {
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unsigned long _counter = 0;
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while (*__args != '\0') {
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if (column >= VGA_WIDTH) {
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column = 0;
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line++;
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if (line >= VGA_HEIGHT) {
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// TODO: SCROLL OR LOOP...
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}
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}
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_counter += __put_char(column++, line, *__args++, foreground, background, _blink);
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}
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return _counter;
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}
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static inline int __print_string(const char *__args, _VGA_COLOR foreground, _VGA_COLOR background, int _blink) {
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unsigned long _counter = 0;
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while (*__args != '\0') {
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if (text_pos.column >= VGA_WIDTH) {
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text_pos.column = 0;
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text_pos.line++;
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if (text_pos.line >= VGA_HEIGHT) {
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// TODO: SCROLL OR LOOP...
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}
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}
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_counter += __put_char(text_pos.column++, text_pos.line, *__args++, foreground, background, _blink);
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}
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return _counter;
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}
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// TODO: Implement later on the (argc, ...) to allow for stuff like printf("%d", number);
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static inline int printf_s(const char *args) {
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// by defeault we dont blink lol
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return __print_string(args, DEFAULT_FG, DEFAULT_BG, 0);
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}
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static int __printf_internal(const char *fmt, va_list args) {
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int count = 0;
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while (*fmt) {
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if (*fmt != '%') {
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__put_char(text_pos.column++, text_pos.line, *fmt++, DEFAULT_FG, DEFAULT_BG, 0);
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count++;
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continue;
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}
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fmt++; // skip %
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switch (*fmt) {
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case 'c': {
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char c = (char)va_arg(args, int);
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__put_char(text_pos.column++, text_pos.line, c, DEFAULT_FG, DEFAULT_BG, 0);
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count++;
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break;
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}
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case 's': {
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const char *s = va_arg(args, const char *);
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count += __print_string(s, DEFAULT_FG, DEFAULT_BG, 0);
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break;
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}
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case 'd': {
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int n = va_arg(args, int);
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char buf[32];
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count += __print_string(itoa(n, buf), DEFAULT_FG, DEFAULT_BG, 0);
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break;
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}
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case 'u': {
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unsigned n = va_arg(args, unsigned);
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char buf[32];
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count += __print_string(utoa(n, buf), DEFAULT_FG, DEFAULT_BG, 0);
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break;
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}
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case 'o': {
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unsigned n = va_arg(args, unsigned);
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char buf[32];
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count += __print_string(otoa(n, buf), DEFAULT_FG, DEFAULT_BG, 0);
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break;
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}
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case 'x': {
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unsigned n = va_arg(args, unsigned);
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char buf[32];
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count += __print_string(__utoa(n, buf, 16), DEFAULT_FG, DEFAULT_BG, 0);
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break;
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}
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/*
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* TODO: Enable floating point support later
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* This requires enabling FPU in the kernel
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case 'f': {
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double f = va_arg(args, double);
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char buf[64];
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count += __print_string(ftoa(f, buf), DEFAULT_FG, DEFAULT_BG, 0);
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break;
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}
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*/
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case '%': {
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__put_char(text_pos.column++, text_pos.line, '%', DEFAULT_FG, DEFAULT_BG, 0);
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count++;
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break;
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}
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default:
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__put_char(text_pos.column++, text_pos.line, *fmt, DEFAULT_FG, DEFAULT_BG, 0);
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count++;
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break;
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}
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fmt++;
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}
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return count;
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}
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int printf(const char *fmt, ...) {
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va_list args;
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va_start(args, fmt);
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int result = __printf_internal(fmt, args);
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va_end(args);
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return result;
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}
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/*
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* END OF OUTPUT FUNCTIONS
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*/
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/*
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* START OF INPUT FUNCTIONS
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*/
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static inline void outb(unsigned short port, unsigned char val) {
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__asm__ volatile("outb %0, %1" : : "a"(val), "Nd"(port));
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}
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static inline void __VGA_set_cursor_internal(unsigned int column, unsigned int line) {
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if (column >= VGA_WIDTH)
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column = VGA_WIDTH - 1;
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if (line >= VGA_HEIGHT)
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line = VGA_HEIGHT - 1;
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unsigned short pos = line * VGA_WIDTH + column;
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// Send high byte
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outb(0x3D4, 0x0E);
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outb(0x3D5, (pos >> 8) & 0xFF);
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// Send low byte
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outb(0x3D4, 0x0F);
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outb(0x3D5, pos & 0xFF);
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cursor_pos.column = column;
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cursor_pos.line = line;
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text_pos.column = column;
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text_pos.line = line;
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}
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static void __VGA_set_cursor_VGA_pos(_VGA_screen_space pos) {
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__VGA_set_cursor_internal(pos.column, pos.line);
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}
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static _VGA_screen_space get_cursor_pos() {
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_VGA_screen_space __temp = {cursor_pos.column, cursor_pos.line};
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return __temp;
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}
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void scursor(unsigned int column, unsigned int line) {
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__VGA_set_cursor_internal(column, line);
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}
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static inline void __keyboard_buffer_push(char __c) {
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_keyboard_buffer[_kb_head] = __c;
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_kb_head = (_kb_head + 1) % KEYBOARD_BUFFER_SIZE;
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}
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static inline char __keyboard_buffer_pop() {
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if (_kb_tail == _kb_head) {
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return '\0';
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}
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char __c = _keyboard_buffer[_kb_tail];
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_kb_tail = (_kb_tail + 1) % KEYBOARD_BUFFER_SIZE;
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return __c;
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}
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static inline char __convert_ascii(uint8_t __scancode) {
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unsigned char __code = __scancode & ~RELEASE_MASK;
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if (__scancode & 0x80) {
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// Key-released
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if (__code == SCANCODE_LSHIFT || __code == SCANCODE_RSHIFT) {
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__g_shift_pressed = 0;
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}
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return '\0';
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}
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if (__code == SCANCODE_LSHIFT || __code == SCANCODE_RSHIFT) {
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__g_shift_pressed = 1;
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return '\0';
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}
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if (__code == SCANCODE_CAPSLOCK) {
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__g_caps_lock_active = !__g_caps_lock_active; // Toggle Caps Lock
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return '\0';
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}
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if ((unsigned char)__scancode >= 128) {
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// Unknown scancodes or Out-of-Bounds
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return '\0';
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}
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char __char = scancode_ascii_unshifted[__code];
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if (__char == '\0') {
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return '\0'; // Key has no ASCII mapping (e.g., F1, Arrow keys)
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}
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if (__char >= 'a' && __char <= 'z') {
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char __make_uppercase = __g_shift_pressed ^ __g_caps_lock_active;
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return __make_uppercase ? scancode_ascii_shifted[__code] : __char;
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} else {
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return __g_shift_pressed ? scancode_ascii_shifted[__code] : __char;
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}
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return __char;
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}
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void __keyboard_handle_scancode(uint8_t __scancode) {
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char __temp = __convert_ascii(__scancode);
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if (__temp == '\0') {
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return;
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}
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__keyboard_buffer_push(__temp);
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}
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static inline char __gets_internal(char *buffer, size_t max_length) {
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size_t index = 0;
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char __c;
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while (index < max_length - 1) {
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__c = __keyboard_buffer_pop();
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if (__c == '\0') {
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continue;
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}
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if (__c == '\n' || __c == '\r') {
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printf("\n");
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buffer[index] = '\0';
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break;
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}
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if (__c == '\b') {
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if (index > 0) {
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index--;
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printf("\b \b");
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scursor(text_pos.column, text_pos.line);
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}
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continue;
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}
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printf("%c", __c);
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scursor(text_pos.column, text_pos.line);
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buffer[index++] = __c;
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}
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buffer[index] = '\0';
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return index;
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}
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void gets(char *buffer, size_t max_length) {
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__gets_internal(buffer, max_length);
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}
|
|
|
|
static inline int __scanf_internal(const char *fmt, va_list args) {
|
|
scursor(text_pos.column, text_pos.line);
|
|
char buffer[256];
|
|
__gets_internal(buffer, sizeof(buffer));
|
|
|
|
const char *p = fmt;
|
|
char *in = buffer;
|
|
|
|
int count = 0;
|
|
|
|
while (*p) {
|
|
if (*p == '%') {
|
|
p++;
|
|
|
|
if (*p == 'd') {
|
|
int *out = va_arg(args, int *);
|
|
int sign = 1;
|
|
int value = 0;
|
|
|
|
if (*in == '-') {
|
|
sign = -1;
|
|
in++;
|
|
}
|
|
|
|
while (*in >= '0' && *in <= '9') {
|
|
value = value * 10 + (*in - '0');
|
|
in++;
|
|
}
|
|
|
|
*out = value * sign;
|
|
count++;
|
|
}
|
|
|
|
else if (*p == 's') {
|
|
char *out = va_arg(args, char *);
|
|
while (*in == ' ')
|
|
in++; // skip spaces
|
|
while (*in && *in != ' ') {
|
|
*out++ = *in++;
|
|
}
|
|
*out = '\0';
|
|
count++;
|
|
}
|
|
|
|
else if (*p == 'c') {
|
|
char *out = va_arg(args, char *);
|
|
*out = *in++;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
p++;
|
|
}
|
|
|
|
va_end(args);
|
|
|
|
return count;
|
|
}
|
|
|
|
int scanf(const char *fmt, ...) {
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
int result = __scanf_internal(fmt, args);
|
|
va_end(args);
|
|
return result;
|
|
}
|
|
|
|
#endif
|