2026-01-07 22:16:33 +00:00

46 lines
1.0 KiB
C++

#include <cstddef>
#include <cstdint>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
#include "app.hpp" // for app_info struct
#include "file.hpp" // for parce_args
#include "net.hpp" // for socket operations
#include "server_structs.h"
using namespace std;
int main(int argc, char *argv[]) {
app_info app = parce_args(argc, argv);
api_packet packet;
Socket sock;
try {
// Connect to API socket path
sock.connect_unix(app.app_api_socket_path.c_str(), app.app_port_out);
// Send a packet for test to API
packet = sock.create_packet(app.app_id);
sock.send_unix(packet);
} catch (const runtime_error &e) {
cerr << "Error: " << e.what() << endl;
return 1;
}
api_packet test;
test.tracker_id = app.app_id;
test.connected_players = 0;
strncpy(test.track_info.server_name, "THIS IS A TEST, IF YOU CAN READ THIS, IT WORKS!", sizeof(test.track_info.server_name) - 1);
cout << "Test packet server name: " << test.track_info.server_name << endl;
sock.set_packet(test);
sock.send_unix();
return 0;
}