New: Base Project.

This commit is contained in:
2025-10-15 12:58:26 +01:00
parent a53ad977eb
commit 6485986a5c
7 changed files with 178 additions and 36 deletions
+32
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#ifndef SERVER_STRUCTS_H
#define SERVER_STRUCTS_H
struct handshake {
// [not used in the current Remote Telemtry version by AC]
// In future versions it will identify the platform type of the client.
// This will be used to adjust a specific behaviour for each platform. (eIPadDevice for now (1))
int identifier;
// [not used in the current Remote Telemtry version by AC]
// In future version this field will identify the AC Remote Telemetry version that the device expects to speak with.
int version;
// This is the type of operation required by the client.
// The following operations are now available:
// ----------------------------------------------------------------
// HANDSHAKE = 0 :
// This operation identifier must be set when the client wants to start the comunication.
//
// SUBSCRIBE_UPDATE = 1 :
// This operation identifier must be set when the client wants to be updated from the specific ACServer.
//
// SUBSCRIBE_SPOT = 2 :
// This operation identifier must be set when the client wants to be updated from the specific ACServer just for SPOT Events (e.g.: the end of a lap).
//
// DISMISS = 3 :
// This operation identifier must be set when the client wants to leave the comunication with ACServer.
int operationId;
} __attribute__((packed));
#endif // SERVER_STRUCTS_H
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#include "socket.h"
int connect_udp_socket(const char* ip, int port) {
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
perror("socket creation failed");
return -1;
}
struct sockaddr_in servaddr;
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
servaddr.sin_addr.s_addr = inet_addr(ip);
if (connect(sockfd, (const struct sockaddr*)&servaddr, sizeof(servaddr)) < 0) {
perror("connection to the server failed");
close(sockfd);
return -1;
}
return sockfd;
}
int bind_udp_socket(int sockfd, const char* ip, int port) {
struct sockaddr_in servaddr;
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr(ip);
servaddr.sin_port = htons(port);
if (bind(sockfd, (const struct sockaddr*)&servaddr, sizeof(servaddr)) < 0) {
perror("bind failed");
close(sockfd);
return -1;
}
return 0;
}
int send_udp_message(int sockfd, const char *message, const char *dest_ip, int dest_port) {
struct sockaddr_in destaddr;
memset(&destaddr, 0, sizeof(destaddr));
destaddr.sin_family = AF_INET;
destaddr.sin_port = htons(dest_port);
destaddr.sin_addr.s_addr = inet_addr(dest_ip);
int n = sendto(sockfd, message, strlen(message), 0, (const struct sockaddr*)&destaddr, sizeof(destaddr));
if (n < 0) {
perror("sendto failed");
return -1;
}
return n;
}
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#ifndef SOCKET_H
#define SOCKET_H
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <cstring>
// =========================
// UDP SOCKET FUCNTIONS
// =========================
// Server hosts a UDP socket at 127.0.0.1:12000
// Client sends a message to the server at 11000
int connect_udp_socket(const char* ip, int port);
int bind_udp_socket(int sockfd, const char* ip, int port);
int send_udp_message(int sockfd, const char* message, const char* dest_ip, int dest_port);
#endif // SOCKET_H