fix: fixed .env file and parce

This commit is contained in:
AfonsoCMSousa 2026-01-07 19:45:33 +00:00
parent 43827f8f12
commit 4901c4b523
10 changed files with 399 additions and 65 deletions

View File

@ -1,29 +1,57 @@
cmake_minimum_required(VERSION 3.20)
project(CPP_TEMPLATE VERSION 0.1.0 LANGUAGES C CXX)
# Set C++ standard
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Set C standard
set(CMAKE_C_STANDARD 17)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS OFF)
# Export compile commands for IDE support (clangd, etc.)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Create symlink to compile_commands.json in project root for LSP
if(CMAKE_EXPORT_COMPILE_COMMANDS)
add_custom_target(symlink_compile_commands ALL
COMMAND ${CMAKE_COMMAND} -E create_symlink
${CMAKE_BINARY_DIR}/compile_commands.json
${CMAKE_SOURCE_DIR}/compile_commands.json
COMMENT "Creating symlink to compile_commands.json in project root"
)
endif()
# Set output directories
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
# Add include directories
include_directories(${CMAKE_SOURCE_DIR}/include)
include_directories(${CMAKE_SOURCE_DIR}/libraries)
# Build type defaults
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Build type" FORCE)
endif()
# Gather all source files (.cpp, .c)
# Options
option(ENABLE_SANITIZERS "Enable address and undefined behavior sanitizers" ON)
option(ENABLE_STATIC_ANALYSIS "Enable static analysis warnings" ON)
set(OUTPUT_NAME "" CACHE STRING "Name of the output executable (defaults to project name)")
# Gather source files (avoid GLOB_RECURSE - explicitly list files is better practice)
# But keeping it for template flexibility
file(GLOB_RECURSE PROJECT_SOURCES
${CMAKE_SOURCE_DIR}/include/*.cpp
${CMAKE_SOURCE_DIR}/include/*.c
${CMAKE_SOURCE_DIR}/libraries/*.cpp
${CMAKE_SOURCE_DIR}/libraries/*.c
${CMAKE_SOURCE_DIR}/source/*.cpp
${CMAKE_SOURCE_DIR}/source/*.c
)
# Gather all header files (.hpp, .h)
file(GLOB_RECURSE LIBRARY_SOURCES
${CMAKE_SOURCE_DIR}/libraries/*.cpp
${CMAKE_SOURCE_DIR}/libraries/*.c
)
# Don't glob headers from include/ as sources (they should only be included)
file(GLOB_RECURSE PROJECT_HEADERS
${CMAKE_SOURCE_DIR}/include/*.hpp
${CMAKE_SOURCE_DIR}/include/*.h
@ -33,25 +61,51 @@ file(GLOB_RECURSE PROJECT_HEADERS
${CMAKE_SOURCE_DIR}/source/*.h
)
# Allow user to set output program name
option(OUTPUT_NAME "Name of the output executable" "")
if(OUTPUT_NAME STREQUAL "")
set(EXECUTABLE_NAME ${PROJECT_NAME})
else()
# Combine all sources
set(ALL_SOURCES ${PROJECT_SOURCES} ${LIBRARY_SOURCES})
# Determine executable name
if(OUTPUT_NAME)
set(EXECUTABLE_NAME ${OUTPUT_NAME})
else()
set(EXECUTABLE_NAME ${PROJECT_NAME})
endif()
# Add executable with all sources
add_executable(${EXECUTABLE_NAME}
${PROJECT_SOURCES}
# Create executable
add_executable(${EXECUTABLE_NAME} ${ALL_SOURCES})
# Set target properties
set_target_properties(${EXECUTABLE_NAME} PROPERTIES
OUTPUT_NAME ${EXECUTABLE_NAME}
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}
)
set_target_properties(${EXECUTABLE_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_NAME})
# Include directories - use target-specific commands
target_include_directories(${EXECUTABLE_NAME} PRIVATE
${CMAKE_SOURCE_DIR}/include
${CMAKE_SOURCE_DIR}/libraries
)
# Enable warnings and extra diagnostics
if (MSVC)
target_compile_options(${EXECUTABLE_NAME} PRIVATE /W4 /permissive- /analyze)
else()
# Compiler-specific flags
if(MSVC)
target_compile_options(${EXECUTABLE_NAME} PRIVATE
/W4 # Warning level 4
/permissive- # Standards conformance
/Zc:__cplusplus # Correct __cplusplus macro
/Zc:inline # Remove unreferenced COMDAT
/WX- # Don't treat warnings as errors by default
)
if(ENABLE_STATIC_ANALYSIS)
target_compile_options(${EXECUTABLE_NAME} PRIVATE /analyze)
endif()
# MSVC debug flags
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
target_compile_options(${EXECUTABLE_NAME} PRIVATE /Zi /Od)
endif()
else() # GCC/Clang
target_compile_options(${EXECUTABLE_NAME} PRIVATE
-Wall
-Wextra
@ -62,12 +116,73 @@ else()
-Wuninitialized
-Wunused
-Werror=return-type
-fsanitize=address,undefined
-g
-Wcast-align
-Wformat=2
-Wnull-dereference
)
target_link_options(${EXECUTABLE_NAME} PRIVATE -fsanitize=address,undefined)
# Additional warnings for static analysis
if(ENABLE_STATIC_ANALYSIS)
target_compile_options(${EXECUTABLE_NAME} PRIVATE
-Wcast-qual
-Wdouble-promotion
-Wold-style-cast
)
endif()
# Sanitizers (Debug builds)
if(ENABLE_SANITIZERS AND CMAKE_BUILD_TYPE STREQUAL "Debug")
# Check if sanitizers are available
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag("-fsanitize=address" HAS_ASAN)
check_cxx_compiler_flag("-fsanitize=undefined" HAS_UBSAN)
if(HAS_ASAN AND HAS_UBSAN)
target_compile_options(${EXECUTABLE_NAME} PRIVATE
-fsanitize=address,undefined,leak
-fno-omit-frame-pointer
-g
)
target_link_options(${EXECUTABLE_NAME} PRIVATE
-fsanitize=address,undefined,leak
)
message(STATUS "Sanitizers enabled: address, undefined, leak")
else()
message(WARNING "Sanitizers requested but not available - skipping")
endif()
endif()
# Optimization flags for Release
if(CMAKE_BUILD_TYPE STREQUAL "Release")
target_compile_options(${EXECUTABLE_NAME} PRIVATE
-O3
-march=native
-DNDEBUG
)
endif()
# Debug flags
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
target_compile_options(${EXECUTABLE_NAME} PRIVATE
-O0
-g3
-ggdb
)
endif()
endif()
# Print configuration summary
message(STATUS "=== Configuration Summary ===")
message(STATUS "Project: ${PROJECT_NAME} v${PROJECT_VERSION}")
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
message(STATUS "C++ Standard: ${CMAKE_CXX_STANDARD}")
message(STATUS "C Standard: ${CMAKE_C_STANDARD}")
message(STATUS "Executable Name: ${EXECUTABLE_NAME}")
message(STATUS "Sanitizers: ${ENABLE_SANITIZERS}")
message(STATUS "Static Analysis: ${ENABLE_STATIC_ANALYSIS}")
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER_VERSION}")
message(STATUS "============================")
# Optionally, enable testing
# enable_testing()
# add_subdirectory(tests)

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277
build.sh
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@ -1,37 +1,250 @@
if [ -z "$1" ]; then
echo "Error: Invalid Argument"
echo "Usage: $0 <executable_name>"
#!/bin/bash
# Colors
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
CYAN='\033[0;36m'
MAGENTA='\033[0;35m'
NC='\033[0m' # No Color
BOLD='\033[1m'
# Unicode symbols
CHECK="✓"
CROSS="✗"
ARROW="➜"
GEAR="⚙"
HAMMER="🔨"
ROCKET="🚀"
# Default values
BUILD_TYPE="Debug"
CLEAN_BUILD=false
VERBOSE=false
JOBS=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || echo 4)
# Print functions
print_header() {
echo -e "${BOLD}${BLUE}╔════════════════════════════════════════════════════════╗${NC}"
echo -e "${BOLD}${BLUE}${NC} ${HAMMER} ${BOLD}${CYAN} C/C++ Project Builder${NC} ${BOLD}${BLUE}${NC}"
echo -e "${BOLD}${BLUE}╚════════════════════════════════════════════════════════╝${NC}"
echo ""
}
print_separator() {
echo -e "${BLUE}────────────────────────────────────────────────────────${NC}"
}
print_success() {
echo -e "${GREEN}${CHECK}${NC} $1"
}
print_error() {
echo -e "${RED}${CROSS}${NC} $1"
}
print_info() {
echo -e "${CYAN}${ARROW}${NC} $1"
}
print_step() {
echo -e "${YELLOW}${GEAR}${NC} ${BOLD}$1${NC}"
}
show_progress() {
local duration=$1
local prefix=$2
local size=40
already_done() { for ((done=0; done<$elapsed; done++)); do printf "▓"; done }
remaining() { for ((remain=$elapsed; remain<$size; remain++)); do printf " "; done }
percentage() { printf "| %s%%" $(( (($elapsed)*100)/($size)*100/100 )); }
for (( elapsed=1; elapsed<=$size; elapsed++ )); do
printf "\r${CYAN}${prefix}${NC} [$(already_done)$(remaining)] $(percentage)"
sleep $(echo "scale=3; $duration/$size" | bc)
done
printf "\n"
}
usage() {
echo -e "${BOLD}Usage:${NC} $0 [OPTIONS] <executable_name>"
echo ""
echo -e "${BOLD}Options:${NC}"
echo -e " -r, --release Build in Release mode (default: Debug)"
echo -e " -c, --clean Clean build directory before building"
echo -e " -v, --verbose Verbose make output"
echo -e " -j, --jobs <N> Number of parallel jobs (default: $JOBS)"
echo -e " -h, --help Show this help message"
echo ""
echo -e "${BOLD}Examples:${NC}"
echo -e " $0 myprogram"
echo -e " $0 -r -j8 myprogram"
echo -e " $0 --clean --release myprogram"
exit 1
fi
}
if [ ! -d "./build" ]; then
echo "Creating build directory..."
mkdir build
fi
echo ">>> Building C++ Project <<<"
cd ./build
cmake -DOUTPUT_NAME=$1 ..
echo ">>> Compiling... <<<"
make
if [ $? -ne 0 ]; then
echo "Error: Build failed"
exit 1
fi
cp ./bin/$1 ../
cd ..
echo ">>> Copying PlayerTracker to AC Servers <<<"
for server in ../servers/*; do
if [ -d "$server/utils" ]; then
target="$server/utils/ACPlayer_tracker"
mkdir -p "$target"
cp ./PlayerTracker "$target/"
echo "Installed PlayerTracker to: $target"
fi
# Parse arguments
POSITIONAL_ARGS=()
while [[ $# -gt 0 ]]; do
case $1 in
-r|--release)
BUILD_TYPE="Release"
shift
;;
-c|--clean)
CLEAN_BUILD=true
shift
;;
-v|--verbose)
VERBOSE=true
shift
;;
-j|--jobs)
JOBS="$2"
shift 2
;;
-h|--help)
usage
;;
*)
POSITIONAL_ARGS+=("$1")
shift
;;
esac
done
echo ">>> Build Complete <<<"
echo ">>> Executable: $1 <<<"
set -- "${POSITIONAL_ARGS[@]}"
# Check if executable name is provided
if [ -z "$1" ]; then
print_header
print_error "No executable name provided"
echo ""
usage
fi
EXECUTABLE_NAME=$1
# Start build process
print_header
# Build configuration info
print_info "Build Configuration:"
echo -e " ${BOLD}Executable:${NC} $EXECUTABLE_NAME"
echo -e " ${BOLD}Build Type:${NC} $BUILD_TYPE"
echo -e " ${BOLD}Jobs:${NC} $JOBS"
echo -e " ${BOLD}Clean Build:${NC} $CLEAN_BUILD"
echo ""
print_separator
echo ""
# Clean build directory if requested
if [ "$CLEAN_BUILD" = true ] && [ -d "./build" ]; then
print_step "Cleaning build directory..."
rm -rf ./build
print_success "Build directory cleaned"
echo ""
fi
# Create build directory
if [ ! -d "./build" ]; then
print_step "Creating build directory..."
mkdir -p build
print_success "Build directory created"
else
print_info "Using existing build directory"
fi
echo ""
# CMake configuration
print_step "Configuring CMake..."
print_separator
echo ""
cd ./build
CMAKE_CMD="cmake -DOUTPUT_NAME=$EXECUTABLE_NAME -DCMAKE_BUILD_TYPE=$BUILD_TYPE .."
if [ "$VERBOSE" = true ]; then
eval $CMAKE_CMD
else
eval $CMAKE_CMD > /dev/null 2>&1
fi
if [ $? -ne 0 ]; then
print_error "CMake configuration failed"
exit 1
fi
print_success "CMake configuration complete"
echo ""
# Compilation
print_step "Compiling project..."
print_separator
echo ""
MAKE_CMD="make -j$JOBS"
if [ "$VERBOSE" = true ]; then
MAKE_CMD="$MAKE_CMD VERBOSE=1"
fi
START_TIME=$(date +%s)
if [ "$VERBOSE" = true ]; then
eval $MAKE_CMD
BUILD_RESULT=$?
else
eval $MAKE_CMD 2>&1 | tee build.log | while IFS= read -r line; do
if echo "$line" | grep -q "\[.*%\]"; then
printf "\r${CYAN}${ARROW}${NC} Compiling: %s" "$line"
elif echo "$line" | grep -qE "error:|Error|ERROR"; then
echo ""
print_error "$line"
fi
done
BUILD_RESULT=${PIPESTATUS[0]}
fi
END_TIME=$(date +%s)
BUILD_TIME=$((END_TIME - START_TIME))
echo ""
if [ $BUILD_RESULT -ne 0 ]; then
print_error "Build failed!"
echo ""
print_info "Check build/build.log for details"
exit 1
fi
print_success "Compilation complete (${BUILD_TIME}s)"
echo ""
# Copy executable
print_step "Copying executable to project root..."
if [ ! -f "./bin/$EXECUTABLE_NAME" ]; then
print_error "Executable not found: ./bin/$EXECUTABLE_NAME"
exit 1
fi
cp ./bin/$EXECUTABLE_NAME ../
print_success "Executable copied"
echo ""
# Build summary
print_separator
echo -e "${BOLD}${GREEN}${ROCKET} Build Complete!${NC}"
print_separator
echo ""
echo -e "${BOLD}Summary:${NC}"
echo -e " ${BOLD}Executable:${NC} ./$EXECUTABLE_NAME"
echo -e " ${BOLD}Build Type:${NC} $BUILD_TYPE"
echo -e " ${BOLD}Build Time:${NC} ${BUILD_TIME}s"
echo -e " ${BOLD}Binary Location:${NC} ./build/bin/$EXECUTABLE_NAME"
echo ""
print_info "Run with: ${BOLD}./$EXECUTABLE_NAME${NC}"
echo ""

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@ -1 +1 @@
build/compile_commands.json
/home/afonsocmsousa/Developer/ac_sevice/ACPlayer_tracker/build/compile_commands.json

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@ -80,8 +80,8 @@ typedef enum flag {
typedef struct carAtributes {
// Related to ACSP_CAR_INFO
u_char isConnected; // 1 = connected, 0 = disconnected
u_char isLoading; // 1 = loading, 0 = not isLoading
char isConnected; // 1 = connected, 0 = disconnected
char isLoading; // 1 = loading, 0 = not isLoading
char *car_model;
char *car_skin;
@ -111,8 +111,8 @@ typedef struct carAtributes {
typedef struct carAtributesAPI {
// Related to ACSP_CAR_INFO
u_char isConnected; // 1 = connected, 0 = disconnected
u_char isLoading; // 1 = loading, 0 = not isLoading
char isConnected; // 1 = connected, 0 = disconnected
char isLoading; // 1 = loading, 0 = not isLoading
char car_model[64];
char car_skin[64];
@ -196,7 +196,7 @@ typedef struct trackAtributesAPI {
} __attribute__((packed)) trackAtributesAPI;
typedef struct api_packet {
u_char message_type; // ACSP_MessageType
char message_type; // ACSP_MessageType
u_int8_t tracker_id;
u_int8_t connected_players;

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@ -25,7 +25,9 @@ app_info parce_args(int argc, char *argv[]) {
if (argc <= 1) {
throw invalid_argument("No argc provided");
}
} else if (argc != 4) {
throw invalid_argument("Invalid number of args provided");
}
__processed_info.app_id = (u_int16_t)atoi(argv[1]);
__processed_info.app_port_in = (u_int16_t)atoi(argv[2]);

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@ -24,9 +24,11 @@ int main(int argc, char *argv[]) {
sock.send();
} catch (const runtime_error &e) {
cerr << "Error: " << e.what() << endl;
cout << "Usage: ./PlayerTracker <app_id> <port_in> <port_out>" << endl;
return 1;
}
return 0;
}

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@ -1,6 +1,8 @@
#include "parcer.h"
#include "server_structs.h"
#include <netinet/in.h>
#include <sys/types.h>
#include <arpa/inet.h>
int ensure(size_t recv_len, size_t offset, size_t need) {
return (offset + need <= recv_len);
@ -47,7 +49,7 @@ int32_t read_int32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok
int32_t v;
memcpy(&v, buf + *offset, sizeof(v));
*offset += sizeof(v);
return (int32_t)ntohl(v);
return (int32_t)ntohl((u_int32_t)v);
}
float read_float(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok) {