generated from AfonsoCMSousa/CPP-Template
Feature: Better log printind and lots more of parsing
This commit is contained in:
parent
529469e2e3
commit
1fe0452ad6
BIN
PlayerTracker
BIN
PlayerTracker
Binary file not shown.
@ -49,6 +49,18 @@ int32_t read_int32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok
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return (int32_t)ntohl(v);
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}
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void read_float(const u_int8_t *buf, size_t recv_len, size_t *offset, float *out, int *ok) {
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if (!ensure(recv_len, *offset, sizeof(float))) {
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*ok = 0;
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return;
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}
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uint32_t v;
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memcpy(&v, buf + *offset, sizeof(v));
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*offset += sizeof(v);
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v = ntohl(v);
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memcpy(out, &v, sizeof(float));
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}
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void read_bytes(const u_int8_t *buf, size_t recv_len, size_t *offset, u_int8_t *out, size_t len, int *ok) {
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if (!ensure(recv_len, *offset, len)) {
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*ok = 0;
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@ -33,6 +33,10 @@ u_int32_t read_uint32(const u_int8_t *buf, size_t recv_len, size_t *offset, int
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// Advances the offset by 4 bytes.
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int32_t read_int32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok);
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// Reads a 32-bit float from the buffer in network byte order.
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// Advances the offset by 4 bytes.
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void read_float(const u_int8_t *buf, size_t recv_len, size_t *offset, float *out, int *ok);
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// Reads a fixed number of bytes into the output buffer.
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// The output buffer must be at least 'len' bytes long.
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void read_bytes(const u_int8_t *buf, size_t recv_len, size_t *offset, u_int8_t *out, size_t len, int *ok);
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@ -62,6 +62,8 @@ struct postion {
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struct carAtributes {
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// Related to ACSP_CAR_INFO
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u_char isConnected; // 1 = connected, 0 = disconnected
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u_char isLoading; // 1 = loading, 0 = not loading
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char *car_model;
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char *car_skin;
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char *driver_name;
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@ -74,6 +76,10 @@ struct carAtributes {
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postion velocity;
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u_int8_t carGear;
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u_int16_t carRPM;
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u_int32_t lap_time;
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u_int32_t cuts;
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u_int32_t total_cuts;
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u_int32_t total_cuts_alltime;
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float_t normalizedSplinePos;
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} __attribute__((packed));
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@ -104,7 +110,7 @@ struct trackAtributes {
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u_int8_t road_temp;
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char *weather_graphics;
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int32_t elapsed_ms;
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u_int32_t elapsed_ms;
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} __attribute__((packed));
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enum ACSP_MessageType {
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182
source/main.cpp
182
source/main.cpp
@ -12,6 +12,8 @@
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#include "server_structs.h"
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#include "socket.h"
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#define DEBUG_CAR_INFO 0
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const int SERVER_OUT_PORT = 12000;
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const int SERVER_IN_PORT = 11000;
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const char *SERVER_OUT_IP = "127.0.0.1";
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@ -19,17 +21,8 @@ const char *SERVER_OUT_IP = "127.0.0.1";
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const int MAX_PLAYERS = 64;
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void init_carupdate(carAtributes *car) {
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car->carID = 0;
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car->position.x = 0.0f;
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car->position.y = 0.0f;
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car->position.z = 0.0f;
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car->velocity.x = 0.0f;
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car->velocity.y = 0.0f;
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car->velocity.z = 0.0f;
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car->carGear = 0;
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car->carRPM = 0;
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car->normalizedSplinePos = 0.0f;
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car->isConnected = 0;
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car->isLoading = 0;
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car->car_model = (char *)malloc(64);
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car->driver_GUID = (char *)malloc(64);
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@ -42,6 +35,24 @@ void init_carupdate(carAtributes *car) {
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strcpy(car->car_skin, "");
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strcpy(car->driver_name, "");
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strcpy(car->driver_team, "");
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car->carID = 0;
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car->position.x = 0.0f;
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car->position.y = 0.0f;
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car->position.z = 0.0f;
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car->velocity.x = 0.0f;
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car->velocity.y = 0.0f;
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car->velocity.z = 0.0f;
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car->carGear = 0;
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car->carRPM = 0;
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car->lap_time = 0;
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car->cuts = 0;
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car->total_cuts = 0;
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car->total_cuts_alltime = 0; // TODO: SQL querry to get total cuts of all time;
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car->normalizedSplinePos = 0.0f;
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}
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int main(void) {
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@ -81,29 +92,31 @@ int main(void) {
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char message[124] = {0}; // just a place to put info messages from the server itself
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printf("\n");
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while (1) {
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offset = 0;
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u_int8_t str_len_8 = 0;
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memset(buffer, 0, sizeof(buffer));
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// FIX: Its not garanted to receive a full packet in one recvfrom call, but the error -1 is not handled by a unsigned size_t
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size_t recv_bytes = (size_t)recvfrom(recv_sock_fd, buffer, sizeof(buffer), 0, NULL, NULL);
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if (recv_bytes < 0) {
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perror("[!] recvfrom() failed");
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close(send_sock_fd);
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close(recv_sock_fd);
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return EXIT_FAILURE;
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}
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// Convert buffer to utf-8 string and print it
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#if DEBUG_CAR_INFO
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printf("[+] Received %zd bytes from client\n", recv_bytes);
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#endif
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// The first byte of the messages is always an ACSP_MessageType
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switch ((int)buffer[0]) {
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// ============================
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// SERVER → CLIENT MESSAGES
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// ============================
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// ============================
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// SERVER → CLIENT MESSAGES
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// ============================
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case ACSP_SESSION_INFO:
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printf("[+] Message Type: ACSP_SESSION_INFO\n");
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goto skip_message;
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case ACSP_NEW_SESSION: // DONE
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printf("[+] Message Type: ACSP_NEW_SESSION\n");
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skip_message:
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offset = 1; // Reset offset to 1 to read after message types
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trackInfo.protocol_version = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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@ -135,7 +148,8 @@ int main(void) {
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str_len_8 = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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read_string((const u_int8_t *)buffer, recv_bytes, &offset, trackInfo.weather_graphics, str_len_8, &ok);
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trackInfo.elapsed_ms = read_int32((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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// FIX: elapsed_ms was/is incorrectly read
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trackInfo.elapsed_ms = read_uint32((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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if (!ok) {
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fprintf(stderr, "[-] Error parsing NEW_SESSION packet (offset=%zu)\n", offset);
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@ -153,11 +167,12 @@ int main(void) {
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printf("\tType: %d\tTime: %d mins\tLaps: %d\tWait Time: %d secs\n", trackInfo.typ, trackInfo.time, trackInfo.laps, trackInfo.wait_time);
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printf("\tAmbient Temp: %d C\tRoad Temp: %d C\n", trackInfo.ambient_temp, trackInfo.road_temp);
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printf("\tWeather Graphics: %s\n", trackInfo.weather_graphics);
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printf("\tElapsed Time: %d ms\n", trackInfo.elapsed_ms);
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printf("\tElapsed Time: %d ms (%2d:%2d:%2d)\n\n", trackInfo.elapsed_ms, trackInfo.elapsed_ms / 60000, (trackInfo.elapsed_ms % 60000) / 1000,
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(trackInfo.elapsed_ms % 60000) % 1000);
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break;
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case ACSP_NEW_CONNECTION: //DONE
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case ACSP_NEW_CONNECTION: // DONE:
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printf("[+] Message Type: ACSP_NEW_CONNECTION\n");
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offset = 1; // Reset offset to 1 to read after message types
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@ -181,12 +196,13 @@ int main(void) {
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}
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update.isConnected = 1; // Mark as connected
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update.isLoading = 1; // Mark as loading
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printf("\tDriver Name: \"%s\"\n", update.driver_name);
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printf("\tDriver GUID: \"%s\"\n", update.driver_GUID);
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printf("\tCar ID: %d\n", update.carID);
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printf("\tCar Model: \"%s\"\n", update.car_model);
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printf("\tCar Skin: \"%s\"\n", update.car_skin);
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printf("\tCar Skin: \"%s\"\n\n", update.car_skin);
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// Store player player into the respective Index
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if (update.carID < MAX_PLAYERS) {
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@ -195,7 +211,7 @@ int main(void) {
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break;
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case ACSP_CONNECTION_CLOSED: // DONE
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case ACSP_CONNECTION_CLOSED: // DONE:
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printf("[+] Message Type: ACSP_CONNECTION_CLOSED\n");
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offset = 1; // Reset offset to 1 to read after message types
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@ -224,7 +240,7 @@ int main(void) {
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printf("\tDriver GUID: \"%s\"\n", update.driver_GUID);
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printf("\tCar ID: %d\n", update.carID);
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printf("\tCar Model: \"%s\"\n", update.car_model);
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printf("\tCar Skin: \"%s\"\n", update.car_skin);
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printf("\tCar Skin: \"%s\"\n\n", update.car_skin);
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// Store player player into the respective Index
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if (update.carID < MAX_PLAYERS) {
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@ -233,10 +249,13 @@ int main(void) {
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break;
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case ACSP_CAR_UPDATE: // DONE
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case ACSP_CAR_UPDATE: // DONE:
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#if DEBUG_CAR_INFO
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printf("[+] Message Type: ACSP_CAR_UPDATE\n");
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#endif
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offset = 1;
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memcpy(&update.carID, buffer + 1, sizeof(uint8_t));
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memcpy(&update.carID, buffer, sizeof(uint8_t));
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offset = 1 + sizeof(uint8_t);
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memcpy(&update.position, buffer + offset, sizeof(postion));
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offset += sizeof(postion);
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@ -249,30 +268,25 @@ int main(void) {
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memcpy(&update.normalizedSplinePos, buffer + offset, sizeof(float_t));
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offset += sizeof(float_t);
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#if DEBUG_CAR_INFO
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printf("\tCar %d Position: X: %.2f Y: %.2f Z: %.2f ", update.carID, update.position.x, update.position.y, update.position.z);
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printf("Gear: %d RPM: %d\n", update.carGear, update.carRPM);
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#endif
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// Store player player into the respective index
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if (update.carID < MAX_PLAYERS) {
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memcpy(&players[update.carID].position, &update.position, sizeof(postion));
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memcpy(&players[update.carID].velocity, &update.velocity, sizeof(postion));
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players[update.carID].carGear = update.carGear;
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players[update.carID].carRPM = update.carRPM;
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players[update.carID].normalizedSplinePos = update.normalizedSplinePos;
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}
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// Store player player into the respective index
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if (update.carID < MAX_PLAYERS) {
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memcpy(&players[update.carID].position, &update.position, sizeof(postion));
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memcpy(&players[update.carID].velocity, &update.velocity, sizeof(postion));
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players[update.carID].carGear = update.carGear;
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players[update.carID].carRPM = update.carRPM;
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players[update.carID].normalizedSplinePos = update.normalizedSplinePos;
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}
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break;
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case ACSP_CAR_INFO: // DONE
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case ACSP_CAR_INFO: // DONE:
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printf("[+] Message Type: ACSP_CAR_INFO\n");
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offset = 1; // Reset offset to 1 to read after message types;
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//
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// is_connected = self.br.read_byte() != 0
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// car_model = self.br.read_utf_string()
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// car_skin = self.br.read_utf_string()
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// driver_name = self.br.read_utf_string()
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// driver_team = self.br.read_utf_string()
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// driver_guid = self.br.read_utf_string()
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update.carID = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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update.isConnected = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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@ -298,7 +312,7 @@ int main(void) {
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printf("\tCar Skin: \"%s\"\n", update.car_skin);
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printf("\tDriver Name: \"%s\"\n", update.driver_name);
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printf("\tDriver Team: \"%s\"\n", update.driver_team);
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printf("\tDriver GUID: \"%s\"\n", update.driver_GUID);
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printf("\tDriver GUID: \"%s\"\n\n", update.driver_GUID);
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// Store player player into the respective Index
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if (update.carID < MAX_PLAYERS) {
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@ -307,44 +321,87 @@ int main(void) {
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break;
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case ACSP_END_SESSION: // DONE-ish (only session type cycling)
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case ACSP_END_SESSION: // DONE: (only session type cycling)
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printf("[+] Message Type: ACSP_END_SESSION\n");
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// Advance session_type to the next in the enum;
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trackInfo.session_type = (SessionType)((trackInfo.session_type + 1) % 3);
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// Advance session_type to the next in the enum;
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printf("\tNext Session Type: %d\n", trackInfo.session_type);
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trackInfo.session_type = (SessionType)((trackInfo.session_type + 1) % 3);
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if (trackInfo.session_type == 0) {
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memcpy(trackInfo.session_name, "Practice", 9);
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} else if (trackInfo.session_type == 1) {
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memcpy(trackInfo.session_name, "Race", 5);
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} else if (trackInfo.session_type == 2) {
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memcpy(trackInfo.session_name, "Qualify", 8);
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}
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printf("\tNext Session Name: %s\n", trackInfo.session_name);
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printf("\tNext Session Type: %d\n\n", trackInfo.session_type);
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break;
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case ACSP_VERSION: // TODO
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case ACSP_VERSION: // DONE:
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printf("[+] Message Type: ACSP_VERSION\n");
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offset = 1; // Reset offset to 1 to read after message types
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trackInfo.protocol_version = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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printf("\tProtocol Version: %d\n\n", trackInfo.protocol_version);
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break;
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case ACSP_CHAT: // TODO
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case ACSP_CHAT: // DONE: Receive chat messages
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printf("[+] Message Type: ACSP_CHAT\n");
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offset = 1; // Reset offset to 1 to read after message types
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update.carID = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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str_len_8 = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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read_utf32le_string((const u_int8_t *)buffer, recv_bytes, &offset, message, str_len_8, &ok);
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printf("\tCar ID: %d (%s)\n", update.carID, players[update.carID].driver_name);
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printf("\tMessage: \"%s\"\n\n", message);
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break;
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case ACSP_CLIENT_LOADED: // TODO
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case ACSP_CLIENT_LOADED: // DONE: Check for client loaded status
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printf("[+] Message Type: ACSP_CLIENT_LOADED\n");
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offset = 1; // Reset offset to 1 to read after message types
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update.carID = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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players[update.carID].isLoading = 0;
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printf("\tCar ID: %d (%s) Finished Loading into the session\n\n", update.carID, players[update.carID].driver_name);
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break;
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case ACSP_SESSION_INFO: // TODO
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printf("[+] Message Type: ACSP_SESSION_INFO\n");
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break;
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case ACSP_ERROR: // DONE
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case ACSP_ERROR: // DONE: Simple error message from server
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printf("[+] Message Type: ACSP_ERROR\n");
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offset = 1; // Reset offset to 1 to read after message types
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str_len_8 = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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read_utf32le_string((const u_int8_t *)buffer, recv_bytes, &offset, message, str_len_8, &ok);
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printf("\tServer Message: \"%s\"\n", message);
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printf("\tServer Message: \"%s\"\n\n", message);
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break;
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case ACSP_LAP_COMPLETED: // TODO
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case ACSP_LAP_COMPLETED: // TODO: Handle lap completed events
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printf("[+] Message Type: ACSP_LAP_COMPLETED\n");
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offset = 1; // Reset offset to 1 to read after message types
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update.carID = read_uint8((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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// TEST: Possiblity of lap_time not behing correct
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// TODO: Verify with actual server
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update.lap_time = read_uint32((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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update.cuts = read_uint32((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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update.total_cuts = read_uint32((const u_int8_t *)buffer, recv_bytes, &offset, &ok);
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printf("\tCar ID: %d (%s)\n", update.carID, players[update.carID].driver_name);
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printf("\tLap Time: %5d ms\n", update.lap_time);
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printf("\tCuts this lap: %d\n", update.cuts);
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printf("\tTotal Cuts (this session): %d\n\n", update.total_cuts);
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break;
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// ============================
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@ -365,6 +422,9 @@ int main(void) {
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printf("[+] Event Type: ACSP_CE_COLLISION_WITH_ENV\n");
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break;
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// TODO: Add for ranking system
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// OPTIMIZE: Make sure DB queries are optimized for speed has there can be more that 30 players querying at the same time
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//
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// ============================
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// CLIENT → SERVER COMMANDS
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// ============================
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@ -412,7 +472,7 @@ int main(void) {
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// DEFAULT HANDLER
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// ============================
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default:
|
||||
printf("[!] Unknown Message Type: %d\n", buffer[0]);
|
||||
printf("[!] Unknown Message Type: %d\n\n", buffer[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user