generated from AfonsoCMSousa/CPP-Template
Feature: API can now handle write and read to the DB
This commit is contained in:
parent
524405d80d
commit
2d3f52a9a5
7
.clang-format
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7
.clang-format
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@ -0,0 +1,7 @@
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BasedOnStyle: LLVM
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IndentWidth: 4
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UseTab: ForIndentation
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TabWidth: 4
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ColumnLimit: 180
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BreakBeforeBraces: Attach
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AllowShortFunctionsOnASingleLine: Empty
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@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.20)
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project(CPP_TEMPLATE VERSION 0.1.0 LANGUAGES CXX)
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project(CPP_TEMPLATE VERSION 0.1.0 LANGUAGES CXX C)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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@ -47,6 +47,10 @@ add_executable(${EXECUTABLE_NAME}
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${PROJECT_HEADERS}
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)
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find_package(PostgreSQL REQUIRED)
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include_directories(${PostgreSQL_INCLUDE_DIRS})
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target_link_libraries(${EXECUTABLE_NAME} ${PostgreSQL_LIBRARIES})
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# Set output name property (for consistency)
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_NAME})
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@ -72,4 +76,4 @@ endif()
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# Optionally, enable testing
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# enable_testing()
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# add_subdirectory(tests)
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# add_subdirectory(tests)
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1
compile_commands.json
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1
compile_commands.json
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build/compile_commands.json
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244
include/server_structs.h
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244
include/server_structs.h
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#ifndef SERVER_STRUCTS_H
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#define SERVER_STRUCTS_H
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#include <sys/cdefs.h>
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#include <sys/types.h>
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typedef struct handshake {
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// [not used in the current Remote Telemtry version by AC]
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// In future versions it will identify the platform type of the client.
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// This will be used to adjust a specific behaviour for each platform. (eIPadDevice for now (1))
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int32_t identifier;
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// [not used in the current Remote Telemtry version by AC]
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// In future version this field will identify the AC Remote Telemetry version that the device expects to speak with.
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int32_t version;
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// This is the type of operation required by the client.
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// The following operations are now available:
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// ----------------------------------------------------------------
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// HANDSHAKE = 0 :
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// This operation identifier must be set when the client wants to start the comunication.
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//
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// SUBSCRIBE_UPDATE = 1 :
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// This operation identifier must be set when the client wants to be updated from the specific ACServer.
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//
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// SUBSCRIBE_SPOT = 2 :
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// This operation identifier must be set when the client wants to be updated from the specific ACServer just for SPOT Events (e.g.: the end of a lap).
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//
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// DISMISS = 3 :
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// This operation identifier must be set when the client wants to leave the comunication with ACServer.
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int32_t operationId;
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} __attribute__((packed)) handshake;
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typedef struct handshackerResponse {
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// is the name of the car that the player is driving on the AC Server
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char carName[50];
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// is the name of the driver running on the AC Server
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char driverName[50];
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// for now is just 4242, this code will identify different status,
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// as “NOT AVAILABLE” for connection
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int32_t identifier;
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// for now is set to 1, this will identify the version running on the AC Server
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int32_t version;
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// is the name of the track on the AC Server
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char trackName[50];
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// is the track configuration on the AC Server
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char trackConfig[50];
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} __attribute__((packed)) handshackerResponse;
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typedef struct postion {
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float x;
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float y;
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float z;
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} __attribute__((packed)) postion;
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typedef enum flag {
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NO_FLAG = 0,
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YELLOW_FLAG = 1,
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BLUE_FLAG = 2,
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BLACK_FLAG = 3,
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CHECKERED_FLAG = 4,
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} __attribute__((packed)) flag;
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typedef struct carAtributes {
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// Related to ACSP_CAR_INFO
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u_char isConnected; // 1 = connected, 0 = disconnected
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u_char isLoading; // 1 = loading, 0 = not isLoading
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char *car_model;
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char *car_skin;
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char *driver_name;
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char *driver_team;
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char *driver_GUID;
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// Related to ACSP_CAR_UPDATE
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u_int8_t carID;
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postion position;
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postion velocity;
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u_int8_t carGear;
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u_int16_t carRPM;
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u_int32_t lap_time;
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u_int32_t cuts;
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u_int32_t total_cuts;
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u_int32_t total_cuts_alltime;
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u_int16_t total_laps_completed;
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u_int16_t contacts;
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u_int16_t total_contacts;
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flag current_flag; // TODO: implement flag status updates
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// TAG:3
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float normalizedSplinePos;
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} __attribute__((packed)) carAtributes;
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typedef struct carAtributesAPI {
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// Related to ACSP_CAR_INFO
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u_char isConnected; // 1 = connected, 0 = disconnected
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u_char isLoading; // 1 = loading, 0 = not isLoading
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char car_model[64];
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char car_skin[64];
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char driver_name[64];
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char driver_team[64];
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char driver_GUID[64];
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// Related to ACSP_CAR_UPDATE
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u_int8_t carID;
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postion position;
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postion velocity;
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u_int8_t carGear;
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u_int16_t carRPM;
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u_int32_t lap_time;
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u_int32_t cuts;
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u_int32_t total_cuts;
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u_int32_t total_cuts_alltime;
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u_int16_t total_laps_completed;
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u_int16_t contacts;
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u_int16_t total_contacts;
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flag current_flag; // TODO: implement flag status updates
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// TAG:3
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float normalizedSplinePos;
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} __attribute__((packed)) carAtributesAPI;
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typedef enum SessionType {
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PRACTICE = 0,
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RACE = 1,
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QUALIFYING = 2,
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} __attribute__((packed)) SessionType;
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typedef struct trackAtributes {
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u_int8_t protocol_version;
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u_int8_t session_index;
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u_int8_t current_session_index;
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u_int8_t session_count;
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SessionType session_type;
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char *server_name;
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char *track;
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char *track_config;
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char *session_name;
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u_int8_t typ;
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u_int16_t time;
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u_int16_t laps;
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u_int16_t wait_time;
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u_int8_t ambient_temp;
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u_int8_t road_temp;
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char *weather_graphics;
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u_int32_t elapsed_ms;
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} __attribute__((packed)) trackAtributes;
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typedef struct trackAtributesAPI {
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u_int8_t protocol_version;
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u_int8_t session_index;
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u_int8_t current_session_index;
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u_int8_t session_count;
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SessionType session_type;
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char server_name[128];
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char track[64];
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char track_config[64];
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char session_name[64];
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u_int8_t typ;
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u_int16_t time;
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u_int16_t laps;
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u_int16_t wait_time;
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u_int8_t ambient_temp;
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u_int8_t road_temp;
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char weather_graphics[64];
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u_int32_t elapsed_ms;
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} __attribute__((packed)) trackAtributesAPI;
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typedef struct api_packet {
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u_int8_t tracker_id;
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u_int8_t last_updated_carid;
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u_int8_t connected_cars;
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carAtributesAPI cars[64];
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trackAtributesAPI track_info;
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} __attribute__((packed)) api_packet;
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enum ACSP_MessageType {
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// ============================
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// PROTOCOL VERSION
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// ============================
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PROTOCOL_VERSION = 4,
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// ============================
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// SERVER → CLIENT MESSAGES
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// ============================
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ACSP_NEW_SESSION = 50,
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ACSP_NEW_CONNECTION = 51,
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ACSP_CONNECTION_CLOSED = 52,
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ACSP_CAR_UPDATE = 53,
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ACSP_CAR_INFO = 54, // Response to ACSP_GET_CAR_INFO
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ACSP_END_SESSION = 55,
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ACSP_VERSION = 56,
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ACSP_CHAT = 57,
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ACSP_CLIENT_LOADED = 58,
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ACSP_SESSION_INFO = 59,
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ACSP_ERROR = 60,
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ACSP_LAP_COMPLETED = 73,
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// ============================
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// EVENTS
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// ============================
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ACSP_CLIENT_EVENT = 130,
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// ============================
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// EVENT TYPES
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// ============================
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ACSP_CE_COLLISION_WITH_CAR = 10,
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ACSP_CE_COLLISION_WITH_ENV = 11,
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// ============================
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// CLIENT → SERVER COMMANDS
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// ============================
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ACSP_REALTIMEPOS_INTERVAL = 200,
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ACSP_GET_CAR_INFO = 201,
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ACSP_SEND_CHAT = 202, // Sends chat to one car
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ACSP_BROADCAST_CHAT = 203, // Sends chat to everybody
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ACSP_GET_SESSION_INFO = 204,
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ACSP_SET_SESSION_INFO = 205,
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ACSP_KICK_USER = 206,
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ACSP_NEXT_SESSION = 207,
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ACSP_RESTART_SESSION = 208,
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ACSP_ADMIN_COMMAND = 209 // Send message plus a string
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};
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#endif // SERVER_STRUCTS_H
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48
include/stack.cpp
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48
include/stack.cpp
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#include "stack.h"
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#include <cstdio>
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Stack::Stack(size_t size) {
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capacity = size;
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data = new api_packet[capacity];
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top = -1;
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}
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Stack::~Stack() {
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delete[] data;
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}
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bool Stack::isEmpty() {
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return top == -1;
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}
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bool Stack::isFull() {
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return top == capacity - 1;
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}
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bool Stack::push(const api_packet &item) {
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if (isFull()) {
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return false; // Stack overflow
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}
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data[++top] = item;
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return true;
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}
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bool Stack::pop(api_packet &item) {
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if (isEmpty()) {
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return false; // Stack underflow
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}
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item = data[top--];
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return true;
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}
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bool Stack::peek(api_packet &item) {
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if (isEmpty()) {
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return false; // Stack is empty
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}
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item = data[top];
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return true;
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}
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size_t Stack::size() {
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return top + 1;
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}
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25
include/stack.h
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25
include/stack.h
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#ifndef STACK_H
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#define STACK_H // STACK_H
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#include <stdbool.h>
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#include <sys/types.h>
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#include "server_structs.h"
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class Stack {
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private:
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api_packet *data;
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size_t capacity;
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int top;
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public:
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Stack(size_t size);
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~Stack();
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bool isEmpty();
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bool isFull();
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bool push(const api_packet &item);
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bool pop(api_packet &item);
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bool peek(api_packet &item);
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size_t size();
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};
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#endif // STACK_H
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262
source/main.cpp
262
source/main.cpp
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#include <iostream>
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#include <cstdlib>
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#include <libpq-fe.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/un.h>
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#include <unistd.h>
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int main()
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{
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std::cout << "Hello, World!" << std::endl;
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return 0;
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}
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// SERVER STRUCTS
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#include "server_structs.h"
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#include "stack.h"
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#define SERVER_SOCKET_PATH "/tmp/ACplayer_socket"
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const int STACK_SIZE = 512;
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Stack api_queue(STACK_SIZE);
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void checkConn(PGconn *conn) {
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if (PQstatus(conn) != CONNECTION_OK) {
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fprintf(stderr, "[!] Connection to database failed: %s", PQerrorMessage(conn));
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PQfinish(conn);
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exit(1);
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}
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}
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void *db_write_thread(void *arg) {
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(void)arg; // Unused parameter
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const char *conninfo = "host=localhost port=5432 dbname=acservers_players user=admin password=123wer789";
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PGconn *conn = PQconnectdb(conninfo);
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checkConn(conn);
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if (PQstatus(conn) == CONNECTION_OK) {
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printf("[+] Database connection established successfully.\n");
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}
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while (1) {
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api_packet packet;
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if (api_queue.pop(packet)) {
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printf("[W] Writing packet for Server with tracker ID: %d to database.\tQueue: %u/%d\n", packet.tracker_id, (unsigned int)api_queue.size(), STACK_SIZE);
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const char *query = "INSERT INTO servers ("
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"server_id, server_name, session_type, session_count, server_track, "
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"server_config, server_weather_graphics, typ, session_time, session_laps, "
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"session_wait_time, session_ambient_temp, session_road_temp, session_elapsed_time, connected_players"
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") "
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"VALUES ($1, $2, $4, $3, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15) "
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"ON CONFLICT (server_id) DO UPDATE SET "
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"session_type = EXCLUDED.session_type, "
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"session_count = EXCLUDED.session_count, "
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"server_track = EXCLUDED.server_track, "
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"server_config = EXCLUDED.server_config, "
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"server_weather_graphics = EXCLUDED.server_weather_graphics, "
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"typ = EXCLUDED.typ, "
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"session_time = EXCLUDED.session_time, "
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"session_laps = EXCLUDED.session_laps, "
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"session_wait_time = EXCLUDED.session_wait_time, "
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"session_ambient_temp = EXCLUDED.session_ambient_temp, "
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"session_road_temp = EXCLUDED.session_road_temp, "
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"session_elapsed_time = EXCLUDED.session_elapsed_time, "
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"connected_players = EXCLUDED.connected_players "
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"RETURNING server_id;";
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const char *server_name = packet.track_info.server_name;
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const char *server_track = packet.track_info.track;
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const char *server_config = packet.track_info.track_config;
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const char *server_weather_graphics = packet.track_info.weather_graphics;
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std::string server_id_str = std::to_string(packet.tracker_id);
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std::string session_count_s = std::to_string(packet.track_info.session_count);
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std::string session_type_s = std::to_string(packet.track_info.session_type);
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std::string typ_s = std::to_string(packet.track_info.typ);
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std::string session_time_s = std::to_string(packet.track_info.time);
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std::string session_laps_s = std::to_string(packet.track_info.laps);
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std::string session_wait_s = std::to_string(packet.track_info.wait_time);
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std::string ambient_temp_s = std::to_string(packet.track_info.ambient_temp);
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std::string road_temp_s = std::to_string(packet.track_info.road_temp);
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std::string elapsed_time_s = std::to_string((u_int16_t)packet.track_info.elapsed_ms);
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std::string connected_players_s = std::to_string(packet.connected_cars);
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const char *paramValues[15] = {server_id_str.c_str(),
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server_name,
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session_count_s.c_str(),
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session_type_s.c_str(),
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server_track,
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server_config,
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server_weather_graphics,
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typ_s.c_str(),
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session_time_s.c_str(),
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session_laps_s.c_str(),
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session_wait_s.c_str(),
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ambient_temp_s.c_str(),
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road_temp_s.c_str(),
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elapsed_time_s.c_str(),
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connected_players_s.c_str()};
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PGresult *res = PQexecParams(conn, query, 15, nullptr, paramValues, nullptr, nullptr, 0);
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if (PQresultStatus(res) != PGRES_TUPLES_OK) {
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printf("[!] Insert failed: %s", PQerrorMessage(conn));
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PQclear(res);
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PQfinish(conn);
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break;
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}
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// Time for users table insert/UPDATE
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||||
if (packet.connected_cars == 0) {
|
||||
PQclear(res);
|
||||
continue; // No connected cars to process
|
||||
}
|
||||
|
||||
for (int i = 0; i < packet.connected_cars; i++) {
|
||||
|
||||
if (packet.cars[i].isConnected == 0) {
|
||||
continue; // Skip disconnected cars
|
||||
}
|
||||
|
||||
const char *user_query = "INSERT INTO users ("
|
||||
"driver_guid, driver_name, driver_team, car_model, car_skin, "
|
||||
"cuts_alltime, contacts_alltime, laps_completed, is_connect, is_loading, current_server"
|
||||
") "
|
||||
"VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11) "
|
||||
"ON CONFLICT (driver_guid) DO UPDATE SET "
|
||||
"driver_name = EXCLUDED.driver_name, "
|
||||
"driver_team = EXCLUDED.driver_team, "
|
||||
"car_model = EXCLUDED.car_model, "
|
||||
"car_skin = EXCLUDED.car_skin, "
|
||||
"cuts_alltime = EXCLUDED.cuts_alltime, "
|
||||
"contacts_alltime = EXCLUDED.contacts_alltime, "
|
||||
"laps_completed = EXCLUDED.laps_completed, "
|
||||
"is_connect = EXCLUDED.is_connect, "
|
||||
"is_loading = EXCLUDED.is_loading, "
|
||||
"current_server = EXCLUDED.current_server;";
|
||||
|
||||
const char *driver_guid = packet.cars[i].driver_GUID;
|
||||
const char *driver_name = packet.cars[i].driver_name;
|
||||
const char *driver_team = packet.cars[i].driver_team;
|
||||
const char *car_model = packet.cars[i].car_model;
|
||||
const char *car_skin = packet.cars[i].car_skin;
|
||||
|
||||
std::string cuts_alltime_s = std::to_string(packet.cars[i].total_cuts_alltime);
|
||||
std::string contacts_alltime_s = std::to_string(packet.cars[i].total_contacts);
|
||||
std::string laps_completed_s = std::to_string(packet.cars[i].total_laps_completed);
|
||||
std::string is_connect_s = std::to_string(packet.cars[i].isConnected);
|
||||
std::string is_loading_s = std::to_string(packet.cars[i].isLoading);
|
||||
std::string current_server_s = server_id_str;
|
||||
|
||||
const char *user_paramValues[11] = {driver_guid,
|
||||
driver_name,
|
||||
driver_team,
|
||||
car_model,
|
||||
car_skin,
|
||||
cuts_alltime_s.c_str(),
|
||||
contacts_alltime_s.c_str(),
|
||||
laps_completed_s.c_str(),
|
||||
is_connect_s.c_str(),
|
||||
is_loading_s.c_str(),
|
||||
current_server_s.c_str()};
|
||||
PGresult *user_res = PQexecParams(conn, user_query, 11, nullptr, user_paramValues, nullptr, nullptr, 0);
|
||||
|
||||
PQclear(user_res);
|
||||
}
|
||||
|
||||
PQclear(res);
|
||||
} else {
|
||||
usleep(1000); // Sleep for 1ms if no packets are available
|
||||
}
|
||||
}
|
||||
|
||||
PQfinish(conn);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
|
||||
int server_fd, client_fd;
|
||||
struct sockaddr_un addr;
|
||||
socklen_t addr_len;
|
||||
ssize_t n;
|
||||
|
||||
api_packet api_packet_storage;
|
||||
|
||||
// Create socket
|
||||
server_fd = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
if (server_fd < 0) {
|
||||
perror("socket");
|
||||
exit(1);
|
||||
}
|
||||
unlink(SERVER_SOCKET_PATH);
|
||||
|
||||
addr.sun_family = AF_UNIX;
|
||||
strcpy(addr.sun_path, SERVER_SOCKET_PATH);
|
||||
if (bind(server_fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
|
||||
perror("bind");
|
||||
exit(1);
|
||||
}
|
||||
if (listen(server_fd, 5) < 0) {
|
||||
perror("listen");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// Start DB write db_write_thread
|
||||
pthread_t db_thread;
|
||||
if (pthread_create(&db_thread, NULL, db_write_thread, NULL) != 0) {
|
||||
perror("pthread create");
|
||||
exit(1);
|
||||
}
|
||||
// Detach the thread so it cleans up after itself
|
||||
pthread_detach(db_thread);
|
||||
|
||||
printf("[+] Server listening on %s\n", SERVER_SOCKET_PATH);
|
||||
|
||||
while (1) {
|
||||
client_fd = accept(server_fd, NULL, NULL);
|
||||
if (client_fd < 0) {
|
||||
perror("[!] accept");
|
||||
continue;
|
||||
}
|
||||
|
||||
printf("[+] Client connected\n");
|
||||
|
||||
while ((n = read(client_fd, &api_packet_storage, sizeof(api_packet))) > 0) {
|
||||
printf("[+] Received %zd bytes\n", n);
|
||||
|
||||
if (api_packet_storage.tracker_id == 65) {
|
||||
printf("[+] Handshake Received from server \"%s\" (%d).\n", api_packet_storage.track_info.server_name, api_packet_storage.tracker_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Print info
|
||||
printf("[*] Info: Tracker ID: %d (\"%s\")\tQueue: %u/%d\n", api_packet_storage.tracker_id, api_packet_storage.track_info.server_name, (unsigned int)api_queue.size(),
|
||||
STACK_SIZE);
|
||||
if (!api_queue.push(api_packet_storage)) {
|
||||
printf("[!] API Queue full, dropping packet from Tracker ID: %d\n", api_packet_storage.tracker_id);
|
||||
}
|
||||
usleep(1500);
|
||||
}
|
||||
|
||||
if (n < 0)
|
||||
perror("[!] Error on read");
|
||||
else
|
||||
printf("[+] Client disconnected\n");
|
||||
|
||||
close(client_fd);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user