Afonso Clerigo Mendes de Sousa AfonsoCMSousa
Updated 2026-05-06 13:36:19 +01:00
A simple particle system.
Updated 2026-03-24 20:02:39 +00:00
Updated 2026-03-10 13:01:57 +00:00
A C++ template with OpenGL to start prodects
Updated 2026-03-05 20:15:54 +00:00
Updated 2025-11-14 19:16:47 +00:00
A lightweight CPU-based raytracer written in modern C++. Features support for basic lighting, reflections, and shadows using ray-sphere intersections. Renders to .ppm images — no dependencies, just math. Built from scratch for fun, learning, and low-level flexin’.
Updated 2025-06-13 16:35:15 +01:00