Feat: Kernel has now a functions for better screen printing

This commit is contained in:
AfonsoCMSousa
2025-11-19 23:12:45 +00:00
parent 8f9ea8b71f
commit 67776035b6
3 changed files with 150 additions and 35 deletions
+44 -33
View File
@@ -1,42 +1,53 @@
// File: kernel.c
// SoraOS Kernel - Main entry point
// Simple helper to write a character at a specific position
static inline void write_char(int row, int col, char c, unsigned char color) {
volatile unsigned short *vga = (volatile unsigned short *)0xB8000;
int pos = (row * 80) + col;
vga[pos] = (color << 8) | c;
}
// INFO:
// 0xA0000 for EGA/VGA graphics modes (64 KB)
// 0xB0000 for monochrome text mode (32 KB)
// 0xB8000 for color text mode and CGA-compatible graphics modes (32 KB)
// Simple helper to write a string
static void write_string(int row, int col, const char *str, unsigned char color) {
int i = 0;
while (str[i] != '\0') {
write_char(row, col + i, str[i], color);
i++;
}
}
#include "colors.h"
// Clear the entire screen
static void clear_screen(void) {
volatile unsigned short *vga = (volatile unsigned short *)0xB8000;
int i;
for (i = 0; i < 80 * 25; i++) {
vga[i] = (0x00 << 8) | ' ';
}
/*
static void __put_char(char c, unsigned char color) {
volatile unsigned short *vga = (volatile unsigned short *)0xB8000;
static int line = 0;
static int column = 2;
if (line >= 16) {
column += 3;
line = 0;
}
line++;
vga[line * 80 + 0 + column] = (0x2F << 8) | line; // White color
vga[line * 80 + 1 + column] = (color << 8) | c; // White color
}
*/
void kmain(void) {
// Clear screen
clear_screen();
// Write messages
write_string(10, 30, "SORA OS KERNEL", 0x0A); // Green
write_string(12, 25, "64-bit kernel running!", 0x0F); // White
write_string(14, 28, "System Initialized", 0x0E); // Yellow
// Infinite loop
while (1) {
__asm__ volatile ("hlt");
}
__clear_screen();
_VGA Char;
Char.codepoint = 'T';
Char.color = (WHITE << 4) | BLACK;
_VGA_screen_space Space;
Space.column = 2;
Space.line = 7;
__put_char_VGA_POS(Char, Space, 1);
Space.line = 4;
Space.column = 3;
__put_char_VGA_POS(Char, Space, 0);
// Infinite loop
while (1) {
__asm__ volatile("hlt");
}
}