CPP-Renderer/source/main.cpp

29 lines
642 B
C++

#include <iostream>
// Include the vector utilities header file
#include "vector/utils_vec.hpp"
int main()
{
vec3 *v1 = (vec3 *)malloc(sizeof(vec3) * 2);
if (v1 == nullptr)
{
fprintf(stderr, "Error: Memory allocation failed for vec3 array.\n");
return 1; // Exit with error code
}
for (int i = 0; i < 2; i++)
{
v1[i].setX(i + 1.0f);
v1[i].setY(i + 2.0f);
v1[i].setZ(i + 3.0f);
}
vec3 v2 = v1[0] + v1[1];
std::cout << "v2: (" << v2.getX() << ", " << v2.getY() << ", " << v2.getZ() << ")" << std::endl;
free(v1); // Free the allocated memory
return 0;
}