generated from AfonsoCMSousa/CPP-Template
110 lines
3.0 KiB
C++
110 lines
3.0 KiB
C++
#include <cstddef>
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#include <cstdint>
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#include <iostream>
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#include <stdexcept>
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#include <string>
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#include <sys/types.h>
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#include <vector>
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#include <unistd.h>
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#include <signal.h>
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#include "app.hpp" // for app_info struct
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#include "file.hpp" // for parce_args
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#include "net.hpp" // for socket operations
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#include "server_structs.h" // for api_packet and ACSP_MessageType
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#include "session.hpp" // for SessionManager
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using namespace std;
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volatile bool STOP_PROGRAM = false;
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void signal_handler(int signum) {
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if (signum == SIGINT || signum == SIGTERM) {
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STOP_PROGRAM = true;
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}
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}
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int main(int argc, char *argv[]) {
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app_info app = parce_args(argc, argv);
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api_packet packet;
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Socket sock;
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SessionManager session_manager(app.app_id); // Server ID 1 for now
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char buffer[2048];
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try {
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// Connect socket to API
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sock.connect_unix(app.app_api_socket_path.c_str(), app.app_port_out);
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// Connect socket to Server
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sock.connect_server(app.app_server_out_ip.c_str(), app.app_port_out);
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sock.bind_server("127.0.0.1", app.app_port_in);
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// Await server for initial data
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sock.receive_server(buffer, sizeof(buffer));
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cout << "[+] Received info from server!" << endl;
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if (buffer[0] == ACSP_VERSION) {
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cout << "[+] Server API Version: " << (int)buffer[1] << endl;
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}
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// Right after confirmation, send update rate request
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char request[516] = {0};
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request[0] = ACSP_REALTIMEPOS_INTERVAL;
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request[1] = 120;
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sock.send_server(request, sizeof(request));
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cout << "[!] Info: " << endl;
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cout << " > API Socket Path: " << app.app_api_socket_path << endl;
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cout << " > Server Out IP: " << app.app_server_out_ip << endl;
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cout << " > App Port In: " << app.app_port_in << endl;
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cout << " > App Port Out: " << app.app_port_out << endl;
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} catch (const runtime_error &e) {
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cerr << "Error: " << e.what() << endl;
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return 1;
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}
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// TODO: Implement Cache
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// TAG: Because sometimes the parser doesnt have the name of the server because it started after the server init
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// we can cache it and reuse it to avoid NULL names in the DB
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while (STOP_PROGRAM == false) {
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// Receive data from server
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ssize_t received = sock.receive_server(buffer, sizeof(buffer));
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if (received > 0) {
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switch (buffer[0]) {
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case ACSP_VERSION: {
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cout << "[?] Received Version Packet?\nResending Update Rate Request..." << endl;
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char request[516] = {0};
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request[0] = ACSP_REALTIMEPOS_INTERVAL;
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request[1] = 120;
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sock.send_server(request, sizeof(request));
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break;
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}
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case ACSP_CAR_UPDATE: {
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cout << "[+] Received Car Update Packet with " << (int)packet.connected_players << " connected players." << endl;
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break;
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}
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case ACSP_NEW_SESSION: {
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cout << "[+] New Session Started: " << packet.track_info.session_name << endl;
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break;
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}
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default: {
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cout << "[!] Unknown packet type received: " << (int)buffer[0] << endl;
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break;
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}
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}
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}
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}
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return 0;
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}
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