#ifndef NET_HPP #define NET_HPP #include #include #include #include #include #include #include #include "server_structs.h" using namespace std; class Socket { private: // Socket file descriptor int sock_server; int sock_unix; struct sockaddr_in server_addr; struct sockaddr_un server_addr_unix; // Socket Data api_packet packet_data; public: Socket(); ~Socket(); void connect_server(const char *ip, uint16_t port); void connect_unix(const char *ip, uint16_t port); void send_server(); void send_unix(); void send_server(const api_packet &data); void send_server(const void *data, size_t len); void send_unix(const api_packet &data); void set_packet(const api_packet &data); api_packet create_packet(uint8_t tracker_id); api_packet get_packet(); }; #endif // NET_HPP