#include "net.hpp" #include Socket::Socket() { sock_server = socket(AF_INET, SOCK_DGRAM, 0); sock_unix = -1; if (sock_server < 0) { throw runtime_error("Failed to create socket"); } memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; } Socket::~Socket() { close(sock_server); close(sock_unix); } void Socket::connect_server(const char *ip, uint16_t port) { this->server_port_input = port; server_addr.sin_port = htons(port); if (inet_pton(AF_INET, ip, &server_addr.sin_addr) <= 0) { throw runtime_error("Invalid IP address"); } } void Socket::bind_server(const char *ip, uint16_t port) { struct sockaddr_in bind_addr; memset(&bind_addr, 0, sizeof(bind_addr)); bind_addr.sin_family = AF_INET; bind_addr.sin_port = htons(port); bind_addr.sin_addr.s_addr = inet_addr(ip); if (bind(sock_server, (const struct sockaddr *)&bind_addr, sizeof(bind_addr)) < 0) { perror("[!] bind() failed"); throw runtime_error("Failed to bind UDP socket"); } printf("[+] Bound UDP socket on %s:%d\n", ip, port); } void Socket::connect_unix(const char *ip, uint16_t port) { sock_unix = socket(AF_UNIX, SOCK_STREAM, 0); if (sock_unix < 0) { throw std::runtime_error("Failed to create UNIX socket"); } this->server_addr_unix.sun_family = AF_UNIX; strncpy(this->server_addr_unix.sun_path, ip, sizeof(this->server_addr_unix.sun_path) - 1); if (connect(sock_unix, (struct sockaddr *)&server_addr_unix, sizeof(server_addr_unix)) < 0) { throw std::runtime_error("Failed to connect to UNIX socket"); } } void Socket::send_server() { ssize_t sent_bytes = sendto(sock_server, &packet_data, sizeof(packet_data), 0, (struct sockaddr *)&server_addr, sizeof(server_addr)); if (sent_bytes < 0) { throw runtime_error("Failed to send data"); } } ssize_t Socket::receive_server(void *buffer, size_t len) { ssize_t recv_bytes = recv(sock_server, buffer, len, 0); if (recv_bytes < 0) { perror("[!] recv() failed"); return -1; } return recv_bytes; } void Socket::send_unix() { ssize_t sent_bytes = send(sock_unix, &packet_data, sizeof(packet_data), 0); if (sent_bytes < 0) { throw runtime_error("Failed to send data to UNIX socket"); } } void Socket::send_server(const api_packet &data) { ssize_t sent_bytes = sendto(sock_server, &data, sizeof(data), 0, (struct sockaddr *)&server_addr, sizeof(server_addr)); if (sent_bytes < 0) { throw runtime_error("Failed to send data"); } } void Socket::send_server(const void *data, size_t len) { ssize_t sent_bytes = sendto(sock_server, data, len, 0, (struct sockaddr *)&server_addr, sizeof(server_addr)); if (sent_bytes < 0) { throw runtime_error("Failed to send data"); } } void Socket::send_unix(const api_packet &data) { ssize_t sent_bytes = send(sock_unix, &data, sizeof(data), 0); if (sent_bytes < 0) { throw runtime_error("Failed to send data to UNIX socket"); } } void Socket::set_packet(const api_packet &data) { packet_data = data; } api_packet Socket::create_packet(uint8_t tracker_id) { api_packet pkt; memset(&pkt, 0, sizeof(pkt)); pkt.message_type = 65; // Handshake message type pkt.tracker_id = tracker_id; return pkt; } api_packet Socket::get_packet() { return packet_data; }