#include #include #include #include #include #include #include "file.hpp" // for parce_args #include "net.hpp" // for socket operations #include "server_structs.h" using namespace std; int main(int argc, char *argv[]) { app_info app = parce_args(argc, argv); api_packet packet; try { Socket sock; sock.connect(app.app_server_out_ip, app.app_port_out); packet = sock.create_packet((uint8_t)app.app_id); cout << "Sending packet with tracker ID: " << (int)packet.tracker_id << endl; sock.set_packet(packet); sock.send(); } catch (const runtime_error &e) { cerr << "Error: " << e.what() << endl; cout << "Usage: ./PlayerTracker " << endl; return 1; } return 0; }