Feature: hable to parse NEW_SESSION

This commit is contained in:
2025-10-17 04:51:15 +01:00
parent 881001d916
commit 42df9f79fe
7 changed files with 610 additions and 100 deletions
+125
View File
@@ -0,0 +1,125 @@
#include "parcer.h"
#include <sys/types.h>
int ensure(size_t recv_len, size_t offset, size_t need) {
return (offset + need <= recv_len);
}
u_int8_t read_uint8(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok) {
if (!ensure(recv_len, *offset, sizeof(uint8_t))) {
*ok = 0;
return 0;
}
u_int8_t v;
memcpy(&v, buf + *offset, sizeof(v));
*offset += sizeof(v);
return v;
}
u_int16_t read_uint16(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok) {
if (!ensure(recv_len, *offset, sizeof(uint16_t))) {
*ok = 0;
return 0;
}
u_int16_t v;
memcpy(&v, buf + *offset, sizeof(v));
*offset += sizeof(v);
return (u_int16_t)ntohs(v);
}
u_int32_t read_uint32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok) {
if (!ensure(recv_len, *offset, sizeof(uint32_t))) {
*ok = 0;
return 0;
}
u_int32_t v;
memcpy(&v, buf + *offset, sizeof(v));
*offset += sizeof(v);
return (u_int32_t)ntohl(v);
}
int32_t read_int32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok) {
if (!ensure(recv_len, *offset, sizeof(int32_t))) {
*ok = 0;
return 0;
}
int32_t v;
memcpy(&v, buf + *offset, sizeof(v));
*offset += sizeof(v);
return (int32_t)ntohl(v);
}
void read_bytes(const u_int8_t *buf, size_t recv_len, size_t *offset, u_int8_t *out, size_t len, int *ok) {
if (!ensure(recv_len, *offset, len)) {
*ok = 0;
return;
}
memcpy(out, buf + *offset, len);
*offset += len;
}
void read_utf32le_string(const uint8_t *buffer, size_t buf_size, size_t *offset, char *dest, size_t max_len, int *ok) {
size_t i = *offset;
size_t j = 0;
while (i + 3 < buf_size && j < max_len) {
uint32_t codeunit = buffer[i] | (buffer[i + 1] << 8) | (buffer[i + 2] << 16) | (buffer[i + 3] << 24);
if (codeunit == 0) {
i += 4; // termina a string
break;
}
if (codeunit < 0x80) {
dest[j++] = (char)codeunit;
} else {
dest[j++] = '?'; // substitui caracteres fora de ASCII
}
i += 4;
}
dest[j] = '\0';
*offset = i;
*ok = 1;
}
void read_utf16le_string(const uint8_t *buffer, size_t buf_size, size_t *offset, char *dest, size_t max_len, int *ok) {
size_t i = *offset;
size_t j = 0;
while (i + 1 < buf_size && j < max_len - 1) {
uint16_t codeunit = buffer[i] | (buffer[i + 1] << 8);
if (codeunit == 0) {
i += 2; // termina a string
break;
}
if (codeunit < 0x80) {
dest[j++] = (char)codeunit;
} else {
dest[j++] = '?'; // substitui caracteres fora de ASCII
}
i += 2;
}
dest[j] = '\0';
*offset = i;
*ok = 1;
}
void read_string(const u_int8_t *buf, size_t recv_len, size_t *offset, char *out, size_t len, int *ok) {
if (!ensure(recv_len, *offset, len)) {
*ok = 0;
return;
}
for (size_t i = 0; i <= len; i++) {
out[i] = (char)buf[*offset + i];
}
out[len] = '\0'; // Ensure null termination
*offset += len;
*ok = 1;
}
+56
View File
@@ -0,0 +1,56 @@
#ifndef PARCER_H
#define PARCER_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
// Ensures that there are at least 'need' bytes available in the buffer
// starting from 'offset'. Returns 1 if enough bytes are available, 0 otherwise.
int ensure(size_t recv_len, size_t offset, size_t need);
// Reads an 8-bit unsigned integer from the buffer.
// Advances the offset by 1 byte.
u_int8_t read_uint8(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok);
// Reads a 16-bit unsigned integer from the buffer in network byte order.
// Advances the offset by 2 bytes.
u_int16_t read_uint16(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok);
// Reads a 32-bit unsigned integer from the buffer in network byte order.
// Advances the offset by 4 bytes.
u_int32_t read_uint32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok);
// Reads a 32-bit signed integer from the buffer in network byte order.
// Advances the offset by 4 bytes.
int32_t read_int32(const u_int8_t *buf, size_t recv_len, size_t *offset, int *ok);
// Reads a fixed number of bytes into the output buffer.
// The output buffer must be at least 'len' bytes long.
void read_bytes(const u_int8_t *buf, size_t recv_len, size_t *offset, u_int8_t *out, size_t len, int *ok);
// Reads a length-prefixed string. The length is a single byte.
// The string is not null-terminated in the buffer, but the function
void read_utf32le_string(const uint8_t *buffer, size_t buf_size, size_t *offset, char *dest, size_t max_len, int *ok);
// reads up to max_len - 1 characters and null-terminates the destination buffer.
// The string is encoded in UTF-32LE.
void read_utf16le_string(const uint8_t *buffer, size_t buf_size, size_t *offset, char *dest, size_t max_len, int *ok);
// Reads a null-terminated string from the buffer.
// The string is read into the output buffer, which must be at least max_len bytes long
void read_string(const u_int8_t *buf, size_t recv_len, size_t *offset, char *out, size_t max_len, int *ok);
#ifdef __cplusplus
}
#endif
#endif // PARCER_H
+101
View File
@@ -1,7 +1,10 @@
#ifndef SERVER_STRUCTS_H
#define SERVER_STRUCTS_H
#include <cmath>
#include <cstdint>
#include <sys/cdefs.h>
#include <sys/types.h>
struct handshake {
// [not used in the current Remote Telemtry version by AC]
// In future versions it will identify the platform type of the client.
@@ -50,4 +53,102 @@ struct handshackerResponse{
char trackConfig[50];
} __attribute__((packed));
struct postion {
float x;
float y;
float z;
} __attribute__((packed));
struct carAtributes {
// Related to ACSP_CAR_INFO
u_char isConnected; // 1 = connected, 0 = disconnected
char *carModel;
char *carSkin;
char *driver_name;
char *driver_team;
char *driver_GUID;
// Related to ACSP_CAR_UPDATE
u_int8_t carID;
postion position;
postion velocity;
u_int8_t carGear;
u_int16_t carRPM;
float_t normalizedSplinePos;
} __attribute__((packed));
struct trackAtributes {
u_int8_t protocol_version;
u_int8_t session_index;
u_int8_t current_session_index;
u_int8_t session_count;
char *server_name;
char *track;
char *track_config;
char *session_name;
u_int8_t typ;
u_int16_t time;
u_int16_t laps;
u_int16_t wait_time;
u_int8_t ambient_temp;
u_int8_t road_temp;
char *weather_graphics;
int32_t elapsed_ms;
} __attribute__((packed));
enum ACSP_MessageType {
// ============================
// PROTOCOL VERSION
// ============================
PROTOCOL_VERSION = 4,
// ============================
// SERVER → CLIENT MESSAGES
// ============================
ACSP_NEW_SESSION = 50,
ACSP_NEW_CONNECTION = 51,
ACSP_CONNECTION_CLOSED = 52,
ACSP_CAR_UPDATE = 53,
ACSP_CAR_INFO = 54, // Response to ACSP_GET_CAR_INFO
ACSP_END_SESSION = 55,
ACSP_VERSION = 56,
ACSP_CHAT = 57,
ACSP_CLIENT_LOADED = 58,
ACSP_SESSION_INFO = 59,
ACSP_ERROR = 60,
ACSP_LAP_COMPLETED = 73,
// ============================
// EVENTS
// ============================
ACSP_CLIENT_EVENT = 130,
// ============================
// EVENT TYPES
// ============================
ACSP_CE_COLLISION_WITH_CAR = 10,
ACSP_CE_COLLISION_WITH_ENV = 11,
// ============================
// CLIENT → SERVER COMMANDS
// ============================
ACSP_REALTIMEPOS_INTERVAL = 200,
ACSP_GET_CAR_INFO = 201,
ACSP_SEND_CHAT = 202, // Sends chat to one car
ACSP_BROADCAST_CHAT = 203, // Sends chat to everybody
ACSP_GET_SESSION_INFO = 204,
ACSP_SET_SESSION_INFO = 205,
ACSP_KICK_USER = 206,
ACSP_NEXT_SESSION = 207,
ACSP_RESTART_SESSION = 208,
ACSP_ADMIN_COMMAND = 209 // Send message plus a string
};
#endif // SERVER_STRUCTS_H
+73 -47
View File
@@ -3,62 +3,88 @@
// =========================
// UDP SOCKET FUCNTIONS
// =========================
// @param ip: IP address to connect to
// @param port: Port number to connect to
// Create a UDP socket
// @return: Socket file descriptor, or -1 on error
int connect_udp_socket(const char* ip, uint16_t port) {
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
perror("socket creation failed");
return -1;
}
struct sockaddr_in servaddr;
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
servaddr.sin_addr.s_addr = inet_addr(ip);
if (connect(sockfd, (const struct sockaddr*)&servaddr, sizeof(servaddr)) < 0) {
perror("connection to the server failed");
close(sockfd);
return -1;
}
return sockfd;
int create_udp_socket(void) {
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
perror("[!] socket() failed");
return -1;
}
return sockfd;
}
int bind_udp_socket(int sockfd, const char* ip, uint16_t port) {
struct sockaddr_in servaddr;
memset(&servaddr, 0, sizeof(servaddr));
// Create a UDP socket and connect it to a specific IP and port
// Used for sending data (no bind needed)
// @param ip: Destination IP address as a string
// @return: Socket file descriptor, or -1 on error
int connect_udp_socket(const char *ip, uint16_t port) {
int sockfd = create_udp_socket();
if (sockfd < 0)
return -1;
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr(ip);
servaddr.sin_port = htons(port);
struct sockaddr_in servaddr;
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
servaddr.sin_addr.s_addr = inet_addr(ip);
if (bind(sockfd, (const struct sockaddr*)&servaddr, sizeof(servaddr)) < 0) {
perror("bind failed");
close(sockfd);
return -1;
}
if (connect(sockfd, (const struct sockaddr *)&servaddr, sizeof(servaddr)) < 0) {
perror("[!] connect() failed");
close(sockfd);
return -1;
}
return 0;
printf("[+] Connected UDP socket to %s:%d\n", ip, port);
return sockfd;
}
// Create and bind a UDP socket to a local IP and port
// Used for listening for incoming data
// @param ip: Local IP address to bind to
// @param port: Local port to bind to
// @return: Socket file descriptor, or -1 on error
int create_bound_udp_socket(const char *ip, uint16_t port) {
int sockfd = create_udp_socket();
if (sockfd < 0)
return -1;
struct sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = inet_addr(ip);
if (bind(sockfd, (const struct sockaddr *)&addr, sizeof(addr)) < 0) {
perror("[!] bind() failed");
close(sockfd);
return -1;
}
printf("[+] Bound UDP socket on %s:%d\n", ip, port);
return sockfd;
}
// Send a UDP message to the specified IP and port
// @param sockfd: Socket file descriptor
// @param message: Message to send
// @param dest_ip: Destination IP address as a string
// @param dest_port: Destination port
// @return: Number of bytes sent, or -1 on error
ssize_t send_udp_message(int sockfd, const char *message, const char *dest_ip, uint16_t dest_port) {
struct sockaddr_in destaddr;
memset(&destaddr, 0, sizeof(destaddr));
struct sockaddr_in destaddr;
memset(&destaddr, 0, sizeof(destaddr));
destaddr.sin_family = AF_INET;
destaddr.sin_port = htons(dest_port);
destaddr.sin_addr.s_addr = inet_addr(dest_ip);
destaddr.sin_family = AF_INET;
destaddr.sin_port = htons(dest_port);
destaddr.sin_addr.s_addr = inet_addr(dest_ip);
ssize_t n = sendto(sockfd, message, strlen(message), 0, (const struct sockaddr *)&destaddr, sizeof(destaddr));
if (n < 0) {
perror("[!] sendto() failed");
return -1;
}
ssize_t n = sendto(sockfd, message, strlen(message), 0, (const struct sockaddr*)&destaddr, sizeof(destaddr));
if (n < 0) {
perror("sendto failed");
return -1;
}
return n;
printf("[+] Sent %zd bytes to %s:%d\n", n, dest_ip, dest_port);
return n;
}
+12 -8
View File
@@ -10,12 +10,15 @@ extern "C" {
#include <ws2tcpip.h>
#pragma comment(lib, "ws2_32.lib") // link Winsock
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netinet/in.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#endif
// =========================
@@ -24,12 +27,13 @@ extern "C" {
// Server hosts a UDP socket at 127.0.0.1:12000
// Client sends a message to the server at 11000
// UDP socket creation & management
int create_udp_socket(void);
int connect_udp_socket(const char *ip, uint16_t port);
int create_bound_udp_socket(const char *ip, uint16_t port);
int bind_udp_socket(int sockfd, const char *ip, uint16_t port);
ssize_t send_udp_message(int sockfd, const char *message, const char *dest_ip,
uint16_t dest_port);
// UDP messaging
ssize_t send_udp_message(int sockfd, const char *message, const char *dest_ip, uint16_t dest_port);
#ifdef __cplusplus
}