203 lines
5.3 KiB
TypeScript
203 lines
5.3 KiB
TypeScript
// lib/telemetryBridge.ts
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// Bridge between C++ Unix socket and Next.js SSE
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import { Socket } from 'net';
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const TELEMETRY_SOCKET_PATH = '/tmp/ACtelemetry_socket';
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interface CarTelemetry {
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carID: number;
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driver_name: string;
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driver_guid: string;
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car_model: string;
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normalizedSplinePos: number;
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speed_kmh: number;
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gear: number;
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rpm: number;
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last_lap_time: number;
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best_lap_time: number;
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current_lap: number;
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position: number;
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}
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interface TelemetryPacket {
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server_id: number;
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car_count: number;
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cars: CarTelemetry[];
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}
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type TelemetryCallback = (data: TelemetryPacket) => void;
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class TelemetryBridge {
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private socket: Socket | null = null;
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private connected: boolean = false;
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private callbacks: Set<TelemetryCallback> = new Set();
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private reconnectTimeout: NodeJS.Timeout | null = null;
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private buffer: Buffer = Buffer.alloc(0);
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constructor() {
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this.connect();
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}
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private connect() {
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console.log('[Telemetry] Connecting to', TELEMETRY_SOCKET_PATH);
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this.socket = new Socket();
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this.socket.connect(TELEMETRY_SOCKET_PATH, () => {
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console.log('[Telemetry] Connected to C++ socket');
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this.connected = true;
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this.buffer = Buffer.alloc(0); // Reset buffer on new connection
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});
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this.socket.on('data', (data: Buffer) => {
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// Append new data to buffer
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this.buffer = Buffer.concat([this.buffer, data]);
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// Parse complete packets from buffer
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this.parsePackets();
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});
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this.socket.on('error', (err) => {
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console.error('[Telemetry] Socket error:', err.message);
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this.connected = false;
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});
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this.socket.on('close', () => {
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console.log('[Telemetry] Connection closed, reconnecting in 2s...');
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this.connected = false;
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this.socket = null;
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// Reconnect after 2 seconds
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if (this.reconnectTimeout) clearTimeout(this.reconnectTimeout);
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this.reconnectTimeout = setTimeout(() => this.connect(), 2000);
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});
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}
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private parsePackets() {
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// Telemetry packet structure from C++:
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// uint8_t server_id (1 byte)
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// uint8_t car_count (1 byte)
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// car_telemetry cars[64] (each car = 158 bytes)
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const HEADER_SIZE = 2;
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const CAR_SIZE = 158; // Size of car_telemetry struct
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while (this.buffer.length >= HEADER_SIZE) {
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const server_id = this.buffer.readUInt8(0);
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const car_count = this.buffer.readUInt8(1);
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const expected_size = HEADER_SIZE + (car_count * CAR_SIZE);
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if (this.buffer.length < expected_size) {
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// Not enough data yet, wait for more
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break;
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}
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// Parse the packet
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const packet: TelemetryPacket = {
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server_id,
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car_count,
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cars: [],
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};
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let offset = HEADER_SIZE;
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for (let i = 0; i < car_count; i++) {
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const carID = this.buffer.readUInt8(offset);
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offset += 1;
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const driver_name = this.buffer.toString('utf8', offset, offset + 64).replace(/\0.*$/g, '');
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offset += 64;
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const driver_guid = this.buffer.toString('utf8', offset, offset + 64).replace(/\0.*$/g, '');
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offset += 64;
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const car_model = this.buffer.toString('utf8', offset, offset + 64).replace(/\0.*$/g, '');
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offset += 64;
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const normalizedSplinePos = this.buffer.readFloatLE(offset);
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offset += 4;
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const speed_kmh = this.buffer.readFloatLE(offset);
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offset += 4;
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const gear = this.buffer.readUInt8(offset);
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offset += 1;
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const rpm = this.buffer.readUInt16LE(offset);
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offset += 2;
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const last_lap_time = this.buffer.readUInt32LE(offset);
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offset += 4;
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const best_lap_time = this.buffer.readUInt32LE(offset);
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offset += 4;
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const current_lap = this.buffer.readUInt16LE(offset);
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offset += 2;
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const position = this.buffer.readUInt8(offset);
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offset += 1;
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packet.cars.push({
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carID,
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driver_name,
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driver_guid,
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car_model,
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normalizedSplinePos,
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speed_kmh,
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gear,
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rpm,
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last_lap_time,
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best_lap_time,
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current_lap,
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position,
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});
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}
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// Emit packet to all callbacks
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this.callbacks.forEach(cb => cb(packet));
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// Remove processed packet from buffer
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this.buffer = this.buffer.subarray(expected_size);
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}
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}
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public subscribe(callback: TelemetryCallback): () => void {
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this.callbacks.add(callback);
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console.log('[Telemetry] Subscriber added, total:', this.callbacks.size);
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// Return unsubscribe function
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return () => {
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this.callbacks.delete(callback);
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console.log('[Telemetry] Subscriber removed, total:', this.callbacks.size);
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};
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}
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public isConnected(): boolean {
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return this.connected;
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}
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public disconnect() {
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if (this.reconnectTimeout) {
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clearTimeout(this.reconnectTimeout);
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}
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if (this.socket) {
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this.socket.destroy();
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this.socket = null;
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}
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this.connected = false;
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}
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}
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// Singleton instance
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let bridge: TelemetryBridge | null = null;
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export function getTelemetryBridge(): TelemetryBridge {
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if (!bridge) {
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bridge = new TelemetryBridge();
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}
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return bridge;
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}
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